class
NormalRepairer
Repairs normals on a processed geometry.
Properties
Property | Description |
---|---|
FlipFacesAndNormals | Set/Get setting for whether and how to flip the faces and or normals in the scene. None - Don't flip Automatic - Automatically detect and fix backfaces per part MakeDoubleSided - Append inverted winded triangles with inverted normals to the geometry InvertFaces - Invert the winding of the triangles InvertNormals - Invert the vertex normals InvertFacesAndNormals - Invert winding of all triangles and vertex normals. |
Geometry | The Geometry object. |
HardEdgeAngle | The edge angle in degrees above which an edge is considered "hard". |
Name | The name of the NormalRepairer object. (Inherited from Object) |
ProcessSelectionSetID | The ID of the SelectionSet containing the meshes to process If the ID is -1, all meshes are selected. |
ProcessSelectionSetName | Which selection set should be processed. If SetName is not found, all geometries in the scene will be processed. If both selection set name and ID are set, the name will be used. |
RecalculateNormals | Set/Get whether to recalculate new normals. |
RepairOnlyInvalidNormals | The RepairOnlyInvalidNormals flag If set, then only those normals that are invalid (backfacing, zero length etc) will be fixed. |
ScaleByAngle | The ScaleByAngle flag. If set, the influence of a triangle normal upon the vertex normals is scaled by the angle of the corner at the vertex. |
ScaleByArea | The ScaleByArea flag. If set, the influence of a triangle normal upon the vertex normals is scaled by the area of the triangle. |
Scene | The scene. |
SnapNormalsToFlatSurfaces | The SnapNormalsToFlatSurfaces flag. If set, perfectly flat shaded surfaces will be created, where possible. Normals adjacent to perfectly geometrically flat surfaces will be recalculated to have the same direction as for those of the adjacent flat surface. |
Methods
Method | Description |
---|---|
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
Clear | Clear all internal states of the object. This will NOT clear the parameters set in the object. (Inherited from ProcessingObject) |
GetClass | Get the name of the NormalRepairer class. (Inherited from Object) |
GetPercentDone | Returns the current progress of the processing as a value between 0 and 100. (Inherited from ProcessingObject) |
IsA | Returns true if NormalRepairer is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the NormalRepairer object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the NormalRepairer object is valid. (Inherited from Object) |
NonNull | Returns true if the NormalRepairer object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the NormalRepairer object to the log. (Inherited from Object) |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
RunProcessing | Runs the processing the object is designed for. If the process succeeds, the return value is NoError. If the process fails, and the error is recoverable, an error code is returned. (Inherited from ProcessingObject) |
SetAutoCorrectionAllowsDoubleSided | Set true to allow for double sided triangles. |
SetAutoCorrectionRatioThreshold | The threshold ratio for auto correction. |
SetAutoCorrectionSingleSidedThreshold | The threshold ratio for auto correction to treat triangle as single sided. |
ToJSON | Get settings as JSON for debugging purposes. (Inherited from ProcessingObject) |
Static methods
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spNormalRepairer, and if this is the case, returns the object cast into spNormalRepairer. (Inherited from Object) |
Properties details
FlipFacesAndNormals
Set/Get setting for whether and how to flip the faces and or normals in the scene. None - Don't flip Automatic - Automatically detect and fix backfaces per part MakeDoubleSided - Append inverted winded triangles with inverted normals to the geometry InvertFaces - Invert the winding of the triangles InvertNormals - Invert the vertex normals InvertFacesAndNormals - Invert winding of all triangles and vertex normals.
Geometry
The Geometry object.
HardEdgeAngle
The edge angle in degrees above which an edge is considered "hard".
Name
The name of the NormalRepairer object. (Inherited from Object)
ProcessSelectionSetID
The ID of the SelectionSet containing the meshes to process If the ID is -1, all meshes are selected.
ProcessSelectionSetName
Which selection set should be processed. If SetName is not found, all geometries in the scene will be processed. If both selection set name and ID are set, the name will be used.
RecalculateNormals
Set/Get whether to recalculate new normals.
RepairOnlyInvalidNormals
The RepairOnlyInvalidNormals flag If set, then only those normals that are invalid (backfacing, zero length etc) will be fixed.
ScaleByAngle
The ScaleByAngle flag. If set, the influence of a triangle normal upon the vertex normals is scaled by the angle of the corner at the vertex.
ScaleByArea
The ScaleByArea flag. If set, the influence of a triangle normal upon the vertex normals is scaled by the area of the triangle.
Scene
The scene.
SnapNormalsToFlatSurfaces
The SnapNormalsToFlatSurfaces flag. If set, perfectly flat shaded surfaces will be created, where possible. Normals adjacent to perfectly geometrically flat surfaces will be recalculated to have the same direction as for those of the adjacent flat surface.
Methods details
AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
Clear
Clear all internal states of the object. This will NOT clear the parameters set in the object.
GetClass
Get the name of the NormalRepairer class. (Inherited from Object)
GetPercentDone
Returns the current progress of the processing as a value between 0 and 100.
IsA
Returns true if NormalRepairer is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull
Returns true if the NormalRepairer object is invalid. (Inherited from Object)
IsSameObjectAs
Returns true if the NormalRepairer object is valid. (Inherited from Object)
NonNull
Returns true if the NormalRepairer object is valid. (Inherited from Object)
PrintInfo
Prints the content/info of the NormalRepairer object to the log. (Inherited from Object)
RemoveObserver
Removes a previously added observer object. (Inherited from Object)
RunProcessing
Runs the processing the object is designed for. If the process succeeds, the return value is NoError. If the process fails, and the error is recoverable, an error code is returned.
SetAutoCorrectionAllowsDoubleSided
Set true to allow for double sided triangles.
SetAutoCorrectionRatioThreshold
The threshold ratio for auto correction.
SetAutoCorrectionSingleSidedThreshold
The threshold ratio for auto correction to treat triangle as single sided.
ToJSON
Get settings as JSON for debugging purposes.
Static methods details
IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast
SafeCast makes sure the input object is of a class that can be cast into spNormalRepairer, and if this is the case, returns the object cast into spNormalRepairer. (Inherited from Object)