class
ShadingAddNode
AddNode describes a single addition shading node in a shading network. Input 1 and 2 are added per-component to produce the output.
Properties
Property | Description |
---|---|
Name | The name of the ShadingAddNode object. (Inherited from Object) |
Methods
Method | Description |
---|---|
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
GetClass | Get the name of the ShadingAddNode class. (Inherited from Object) |
GetDefaultParameterAlpha | The default parameter values. (Inherited from ShadingNode) |
GetDefaultParameterBlue | The default parameter values. (Inherited from ShadingNode) |
GetDefaultParameterGreen | The default parameter values. (Inherited from ShadingNode) |
GetDefaultParameterRed | The default parameter values. (Inherited from ShadingNode) |
GetInput | The default node inputs. (Inherited from ShadingFilterNode) |
GetParameterCount | The input count. (Inherited from ShadingNode) |
GetParameterIsInputable | Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input. (Inherited from ShadingFilterNode) |
GetParameterName | The name of a parameter. (Inherited from ShadingNode) |
IsA | Returns true if ShadingAddNode is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the ShadingAddNode object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the ShadingAddNode object is valid. (Inherited from Object) |
NonNull | Returns true if the ShadingAddNode object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the ShadingAddNode object to the log. (Inherited from Object) |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
SetDefaultParameter | The default parameter values. (Inherited from ShadingNode) |
SetInput | The default node inputs. (Inherited from ShadingFilterNode) |
Static methods
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spShadingAddNode, and if this is the case, returns the object cast into spShadingAddNode. (Inherited from Object) |
Properties details
Name
The name of the ShadingAddNode object. (Inherited from Object)
Methods details
AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetClass
Get the name of the ShadingAddNode class. (Inherited from Object)
GetDefaultParameterAlpha
The default parameter values.
GetDefaultParameterBlue
The default parameter values.
GetDefaultParameterGreen
The default parameter values.
GetDefaultParameterRed
The default parameter values.
GetInput
The default node inputs.
GetParameterCount
The input count.
GetParameterIsInputable
Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.
GetParameterName
The name of a parameter.
IsA
Returns true if ShadingAddNode is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull
Returns true if the ShadingAddNode object is invalid. (Inherited from Object)
IsSameObjectAs
Returns true if the ShadingAddNode object is valid. (Inherited from Object)
NonNull
Returns true if the ShadingAddNode object is valid. (Inherited from Object)
PrintInfo
Prints the content/info of the ShadingAddNode object to the log. (Inherited from Object)
RemoveObserver
Removes a previously added observer object. (Inherited from Object)
SetDefaultParameter
The default parameter values.
SetInput
The default node inputs.
Static methods details
IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast
SafeCast makes sure the input object is of a class that can be cast into spShadingAddNode, and if this is the case, returns the object cast into spShadingAddNode. (Inherited from Object)