class
ShaderEvaluationFunctionTable
ShaderEvaluationFunctionTable keeps information on shader parameter used while setting up compute casting using the material evaluation shader.
Properties
Property | Description |
---|---|
Name | The name of the ShaderEvaluationFunctionTable object. (Inherited from Object) |
Methods
Method | Description |
---|---|
AddItem | Adds an item to the table. The returned value is the id of the item within the table, which can be used to retrieve the item using GetItem(). (Inherited from Table) |
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
AddShaderEvaluationFunction | Adds details about the evaluation function to the table. The returned value of the shader evaluation function details |
Clear | Clears the table, and removes all items. If AddItem is called after Clear, the item ids will start over from 0. (Inherited from Table) |
Copy | Clears the current table and copies the items from a source table. (Inherited from Table) |
FindItem | Finds a named item in the table. If multiple items have the same name, the first will be returned. If no item was found, null will be returned. (Inherited from Table) |
FindItemId | Finds the id of an item in the table, using the name. If multiple items have the same name, the first will be returned. If no item was found, the return will be -1. (Inherited from Table) |
FindShaderEvaluationFunction | Finds a shader evaluation function in the table, using the shader evaluation function name. Note names are unique |
FindShaderEvaluationFunctionId | Finds the id of a shader evaluation function in the table, using the shader evaluation function name. Note parameter shader evaluation function are unique. |
GetClass | Get the name of the ShaderEvaluationFunctionTable class. (Inherited from Object) |
GetItem | Returns the i:th item, using the id of the item. (Inherited from Table) |
GetItemsCount | The number of item id:s in the table. If an item has been removed, using RemoveItem, the id is still counted in this method. GetIdsCount also equals the id that will be applied to the next item added to the table. (Inherited from Table) |
GetShaderEvaluationFunction | Returns the i:th shader evaluation function, using the id of the shader evaluation function . |
GetShaderEvaluationFunctionsCount | Returns the number of shader evaluation function in the table. |
IsA | Returns true if ShaderEvaluationFunctionTable is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the ShaderEvaluationFunctionTable object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the ShaderEvaluationFunctionTable object is valid. (Inherited from Object) |
NonNull | Returns true if the ShaderEvaluationFunctionTable object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the ShaderEvaluationFunctionTable object to the log. (Inherited from Object) |
RemoveItem | Removes an item, and invalidates the id. The id will not point at a valid item, until Clear is called and new items are added up until the id. (Inherited from Table) |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
RemoveShaderEvaluationFunction | Removes a shader evaluation function. If GetShaderEvaluationFunction is called with the shader evaluation function id, the value returned will be null. |
SetItem | Sets an item in the table. The id must exist in the table. (Inherited from Table) |
SetShaderEvaluationFunction | Sets a shader evaluation function in the table. |
Static methods
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spShaderEvaluationFunctionTable, and if this is the case, returns the object cast into spShaderEvaluationFunctionTable. (Inherited from Object) |
Properties details
Name
The name of the ShaderEvaluationFunctionTable object. (Inherited from Object)
Methods details
AddItem
Adds an item to the table. The returned value is the id of the item within the table, which can be used to retrieve the item using GetItem().
AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
AddShaderEvaluationFunction
Adds details about the evaluation function to the table. The returned value of the shader evaluation function details
Clear
Clears the table, and removes all items. If AddItem is called after Clear, the item ids will start over from 0.
Copy
Clears the current table and copies the items from a source table.
FindItem
Finds a named item in the table. If multiple items have the same name, the first will be returned. If no item was found, null will be returned.
FindItemId
Finds the id of an item in the table, using the name. If multiple items have the same name, the first will be returned. If no item was found, the return will be -1.
FindShaderEvaluationFunction
Finds a shader evaluation function in the table, using the shader evaluation function name. Note names are unique
FindShaderEvaluationFunctionId
Finds the id of a shader evaluation function in the table, using the shader evaluation function name. Note parameter shader evaluation function are unique.
GetClass
Get the name of the ShaderEvaluationFunctionTable class. (Inherited from Object)
GetItem
Returns the i:th item, using the id of the item.
GetItemsCount
The number of item id:s in the table. If an item has been removed, using RemoveItem, the id is still counted in this method. GetIdsCount also equals the id that will be applied to the next item added to the table.
GetShaderEvaluationFunction
Returns the i:th shader evaluation function, using the id of the shader evaluation function .
GetShaderEvaluationFunctionsCount
Returns the number of shader evaluation function in the table.
IsA
Returns true if ShaderEvaluationFunctionTable is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull
Returns true if the ShaderEvaluationFunctionTable object is invalid. (Inherited from Object)
IsSameObjectAs
Returns true if the ShaderEvaluationFunctionTable object is valid. (Inherited from Object)
NonNull
Returns true if the ShaderEvaluationFunctionTable object is valid. (Inherited from Object)
PrintInfo
Prints the content/info of the ShaderEvaluationFunctionTable object to the log. (Inherited from Object)
RemoveItem
Removes an item, and invalidates the id. The id will not point at a valid item, until Clear is called and new items are added up until the id.
RemoveObserver
Removes a previously added observer object. (Inherited from Object)
RemoveShaderEvaluationFunction
Removes a shader evaluation function. If GetShaderEvaluationFunction is called with the shader evaluation function id, the value returned will be null.
SetItem
Sets an item in the table. The id must exist in the table.
SetShaderEvaluationFunction
Sets a shader evaluation function in the table.
Static methods details
IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast
SafeCast makes sure the input object is of a class that can be cast into spShaderEvaluationFunctionTable, and if this is the case, returns the object cast into spShaderEvaluationFunctionTable. (Inherited from Object)