class
ShadingCustomNode
CustomNode describes a custom shading node in a shading network. The output is produced based on customizable user specified operations. The custom node has a user specified amount of input parameters. Use SetInputCount() to specify the number of inputs. The user has to assign and implement event handlers (called observers) for the custom node to be able to evaluate to colors. See CustomNodeExample and API documentation for further explanations and code samples.
Properties
Property | Description |
---|---|
InputCount | The number of inputs for this custom node. |
Name | The name of the ShadingCustomNode object. (Inherited from Object) |
Methods
Method | Description |
---|---|
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
GetClass | Get the name of the ShadingCustomNode class. (Inherited from Object) |
GetDefaultParameterAlpha | The default parameter values. (Inherited from ShadingNode) |
GetDefaultParameterBlue | The default parameter values. (Inherited from ShadingNode) |
GetDefaultParameterGreen | The default parameter values. (Inherited from ShadingNode) |
GetDefaultParameterRed | The default parameter values. (Inherited from ShadingNode) |
GetInput | The default node inputs. (Inherited from ShadingFilterNode) |
GetInputValue | Get color value from node input index. |
GetParameterCount | The input count. (Inherited from ShadingNode) |
GetParameterIsInputable | Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input. (Inherited from ShadingFilterNode) |
GetParameterName | The name of a parameter. (Inherited from ShadingNode) |
IsA | Returns true if ShadingCustomNode is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the ShadingCustomNode object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the ShadingCustomNode object is valid. (Inherited from Object) |
NonNull | Returns true if the ShadingCustomNode object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the ShadingCustomNode object to the log. (Inherited from Object) |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
SetCustomShaderCode | Set custom shader code from OnShadingCustomNodeGenerateShaderCode observer method. |
SetDefaultParameter | The default parameter values. (Inherited from ShadingNode) |
SetInput | The default node inputs. (Inherited from ShadingFilterNode) |
Static methods
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spShadingCustomNode, and if this is the case, returns the object cast into spShadingCustomNode. (Inherited from Object) |
Properties details
InputCount
The number of inputs for this custom node.
Name
The name of the ShadingCustomNode object. (Inherited from Object)
Methods details
AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetClass
Get the name of the ShadingCustomNode class. (Inherited from Object)
GetDefaultParameterAlpha
The default parameter values.
GetDefaultParameterBlue
The default parameter values.
GetDefaultParameterGreen
The default parameter values.
GetDefaultParameterRed
The default parameter values.
GetInput
The default node inputs.
GetInputValue
Get color value from node input index.
GetParameterCount
The input count.
GetParameterIsInputable
Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.
GetParameterName
The name of a parameter.
IsA
Returns true if ShadingCustomNode is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull
Returns true if the ShadingCustomNode object is invalid. (Inherited from Object)
IsSameObjectAs
Returns true if the ShadingCustomNode object is valid. (Inherited from Object)
NonNull
Returns true if the ShadingCustomNode object is valid. (Inherited from Object)
PrintInfo
Prints the content/info of the ShadingCustomNode object to the log. (Inherited from Object)
RemoveObserver
Removes a previously added observer object. (Inherited from Object)
SetCustomShaderCode
Set custom shader code from OnShadingCustomNodeGenerateShaderCode observer method.
SetDefaultParameter
The default parameter values.
SetInput
The default node inputs.
Static methods details
IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast
SafeCast makes sure the input object is of a class that can be cast into spShadingCustomNode, and if this is the case, returns the object cast into spShadingCustomNode. (Inherited from Object)