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class OcclusionMeshSettings

Settings for occlusion meshes

Properties

PropertyDescription
CameraSelectionSetIdThe camera selection set id. This determines the selection set used for the cameras for when UseCameras is on. A value of -1 uses all cameras in the scene.
CameraSelectionSetNameThe camera selection set name. This determines the selection set used for the cameras for when UseCameras is on. If set to null, all cameras in the scene will be used. If both selection set name and ID are set, the name will be used.
InvertOutputMeshFlips the winding of the triangles of the output, making frontfaces backfaces and vice versa. Good for conservative z testing.
NameThe name of the OcclusionMeshSettings object. (Inherited from Object)
OcclusionModeThe occlusion mode. This decides if the processor generates an occluder (which is smaller than the original mesh), an occludee (which is larger), or an output that just tries to match the input.
OnScreenErrorToleranceThe OnScreenErrorTolerance determines how large of an error that is tolerated, in pixels. Valid range is 1-50. Since this setting is based around the absolute worst-case scenario, you can usually get good results at relatively high tolerances.
OnScreenSizeThe onscreen size (px) of the output utility mesh. This will determine triangle count and quality.
TransferSkinningSets whether to transfer the bone weights and bone ids to the new geometry.
UseCamerasIf set, cameras from the input scene will be used to define what angles the occlusion mesh can be visible from, and optimize the output mesh accordingly. Otherwise, the occlusion mesh will be assumed to be viewable from all directions.

Methods

MethodDescription
AddObserverAdds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetBoolParameterGet a named parameter boolean value. (Inherited from SettingsObject)
GetClassGet the name of the OcclusionMeshSettings class. (Inherited from Object)
GetDoubleParameterGet a named parameter floating point value. (Inherited from SettingsObject)
GetErrorStringReturns a string describing the error that was found the last time ValidateSettings was performed. (Inherited from SettingsObject)
GetIntParameterGet a named parameter integer value. (Inherited from SettingsObject)
GetStringParameterGet a named parameter string value. (Inherited from SettingsObject)
GetUIntParameterGet a named parameter unsigned integer value. (Inherited from SettingsObject)
IsAReturns true if OcclusionMeshSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNullReturns true if the OcclusionMeshSettings object is invalid. (Inherited from Object)
IsSameObjectAsReturns true if the OcclusionMeshSettings object is valid. (Inherited from Object)
NonNullReturns true if the OcclusionMeshSettings object is valid. (Inherited from Object)
PrintInfoPrints the content/info of the OcclusionMeshSettings object to the log. (Inherited from Object)
RemoveObserverRemoves a previously added observer object. (Inherited from Object)
SetBoolParameterSet a named parameter boolean value. (Inherited from SettingsObject)
SetDoubleParameterSet a named parameter floating point value. (Inherited from SettingsObject)
SetIntParameterSet a named parameter integer value. (Inherited from SettingsObject)
SetStringParameterSet a named parameter string value. (Inherited from SettingsObject)
SetUIntParameterSet a named parameter unsigned integer value. (Inherited from SettingsObject)
SetValidateParameterNamesSet if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled. (Inherited from SettingsObject)
ToJSONGet settings as JSON for debugging purposes. (Inherited from SettingsObject)
ValidateSettingsValidates the current settings values. (Inherited from SettingsObject)

Static methods

MethodDescription
IsClassAReturns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCastSafeCast makes sure the input object is of a class that can be cast into spOcclusionMeshSettings, and if this is the case, returns the object cast into spOcclusionMeshSettings. (Inherited from Object)

Properties details

CameraSelectionSetId

The camera selection set id. This determines the selection set used for the cameras for when UseCameras is on. A value of -1 uses all cameras in the scene.

CameraSelectionSetName

The camera selection set name. This determines the selection set used for the cameras for when UseCameras is on. If set to null, all cameras in the scene will be used. If both selection set name and ID are set, the name will be used.

InvertOutputMesh

Flips the winding of the triangles of the output, making frontfaces backfaces and vice versa. Good for conservative z testing.

Name

The name of the OcclusionMeshSettings object. (Inherited from Object)

OcclusionMode

The occlusion mode. This decides if the processor generates an occluder (which is smaller than the original mesh), an occludee (which is larger), or an output that just tries to match the input.

OnScreenErrorTolerance

The OnScreenErrorTolerance determines how large of an error that is tolerated, in pixels. Valid range is 1-50. Since this setting is based around the absolute worst-case scenario, you can usually get good results at relatively high tolerances.

OnScreenSize

The onscreen size (px) of the output utility mesh. This will determine triangle count and quality.

TransferSkinning

Sets whether to transfer the bone weights and bone ids to the new geometry.

UseCameras

If set, cameras from the input scene will be used to define what angles the occlusion mesh can be visible from, and optimize the output mesh accordingly. Otherwise, the occlusion mesh will be assumed to be viewable from all directions.

Methods details

AddObserver

Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

GetBoolParameter

Get a named parameter boolean value.

GetClass

Get the name of the OcclusionMeshSettings class. (Inherited from Object)

GetDoubleParameter

Get a named parameter floating point value.

GetErrorString

Returns a string describing the error that was found the last time ValidateSettings was performed.

GetIntParameter

Get a named parameter integer value.

GetStringParameter

Get a named parameter string value.

GetUIntParameter

Get a named parameter unsigned integer value.

IsA

Returns true if OcclusionMeshSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object)

IsNull

Returns true if the OcclusionMeshSettings object is invalid. (Inherited from Object)

IsSameObjectAs

Returns true if the OcclusionMeshSettings object is valid. (Inherited from Object)

NonNull

Returns true if the OcclusionMeshSettings object is valid. (Inherited from Object)

PrintInfo

Prints the content/info of the OcclusionMeshSettings object to the log. (Inherited from Object)

RemoveObserver

Removes a previously added observer object. (Inherited from Object)

SetBoolParameter

Set a named parameter boolean value.

SetDoubleParameter

Set a named parameter floating point value.

SetIntParameter

Set a named parameter integer value.

SetStringParameter

Set a named parameter string value.

SetUIntParameter

Set a named parameter unsigned integer value.

SetValidateParameterNames

Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.

ToJSON

Get settings as JSON for debugging purposes.

ValidateSettings

Validates the current settings values.

Static methods details

IsClassA

Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

SafeCast

SafeCast makes sure the input object is of a class that can be cast into spOcclusionMeshSettings, and if this is the case, returns the object cast into spOcclusionMeshSettings. (Inherited from Object)