class
PipelineSettings
PipelineSettings is the interface used to manage settings for a pipeline
Properties
Property | Description |
---|---|
ApplyAttributeTessellation | Set flag to control if the pipeline should apply the tessellation in the AttributeTessellation fields in the geometries in the scene after processing. |
CascadedRunMode | Set run mode to use for cascaded child pipelines. |
DeduplicateVerticesOnImport | Removes redundant duplication of vertex data, so any vertices containing the exact same information are merged, and the triangle VertexIds field will be remapped to the new values. (Only used during GLTF import) |
FlattenCascadedScene | If enabled the cascaded scenes are flattened in depth first order. Name clashes are removed by prefixing with _LOD[Index]. Where index is index of the scene after flattening. (Only valid for FBX files) |
IntermediateStep | Set flag to control if this pipeline step is an intermediate step where the processed scene is only used as input to the next cascaded pipeline and not for export or further access. This will discard any processed data once all cascaded pipelines are done, and the scene will be ignored during export. Useful if you want to group two pipelines together for one output, for example an aggregation and a reduction pipeline where you only want the output from the combined aggregation + reduction. |
MergeResultWithImportedFileOnExport | If enabled import file information is passed to the scene exporter for merging the contents of the import file into the resulting exported file.(Only used by FBXExporter). |
Name | The name of the PipelineSettings object. (Inherited from Object) |
OutputMaterialName | The name of the output material. If the output material count is greater than one, an index separated with an underscore will be appended to the material names, such that MyMaterial becomes MyMaterial_0, MyMaterial_1 and so on. |
OutputUniqueMaterialNames | Generate unique material names if set to true, by replacing the default scheme of appending a sequential material index to the name with appending a GUID. This will make the material names unique each time the pipeline is run, even on the same input scene. |
ReferenceExportMode | Export mode for referenced external files in the scene, such as references to textures. File formats which do not support external references will ignore the setting and always embed the data. |
SimplygonBatchPath | The path for the batch tool used when executing pipelines in a new/distributed process. This should be the path to the directory where the SimplygonBatch executable is located. If the tool is in the system path this setting should be an empty string. |
TextureOutputPath | The path where the pipeline will save any created textures from material casters. A relative path will be treated as relative to the scene file output path if the pipeline is executed with scene file paths (RunSceneFromFile), or from the current working directory if the pipeline is executed with a scene object (RunScene). The directory must exist, it will not be created. |
Methods
Method | Description |
---|---|
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
GetBoolParameter | Get a named parameter boolean value. (Inherited from SettingsObject) |
GetClass | Get the name of the PipelineSettings class. (Inherited from Object) |
GetDoubleParameter | Get a named parameter floating point value. (Inherited from SettingsObject) |
GetErrorString | Returns a string describing the error that was found the last time ValidateSettings was performed. (Inherited from SettingsObject) |
GetIntParameter | Get a named parameter integer value. (Inherited from SettingsObject) |
GetStringParameter | Get a named parameter string value. (Inherited from SettingsObject) |
GetUIntParameter | Get a named parameter unsigned integer value. (Inherited from SettingsObject) |
IsA | Returns true if PipelineSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the PipelineSettings object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the PipelineSettings object is valid. (Inherited from Object) |
NonNull | Returns true if the PipelineSettings object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the PipelineSettings object to the log. (Inherited from Object) |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
SetBoolParameter | Set a named parameter boolean value. (Inherited from SettingsObject) |
SetDoubleParameter | Set a named parameter floating point value. (Inherited from SettingsObject) |
SetIntParameter | Set a named parameter integer value. (Inherited from SettingsObject) |
SetStringParameter | Set a named parameter string value. (Inherited from SettingsObject) |
SetUIntParameter | Set a named parameter unsigned integer value. (Inherited from SettingsObject) |
SetValidateParameterNames | Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled. (Inherited from SettingsObject) |
ToJSON | Get settings as JSON for debugging purposes. (Inherited from SettingsObject) |
ValidateSettings | Validates the current settings values. (Inherited from SettingsObject) |
Static methods
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spPipelineSettings, and if this is the case, returns the object cast into spPipelineSettings. (Inherited from Object) |
Properties details
ApplyAttributeTessellation
Set flag to control if the pipeline should apply the tessellation in the AttributeTessellation fields in the geometries in the scene after processing.
CascadedRunMode
Set run mode to use for cascaded child pipelines.
DeduplicateVerticesOnImport
Removes redundant duplication of vertex data, so any vertices containing the exact same information are merged, and the triangle VertexIds field will be remapped to the new values. (Only used during GLTF import)
FlattenCascadedScene
If enabled the cascaded scenes are flattened in depth first order. Name clashes are removed by prefixing with _LOD[Index]. Where index is index of the scene after flattening. (Only valid for FBX files)
IntermediateStep
Set flag to control if this pipeline step is an intermediate step where the processed scene is only used as input to the next cascaded pipeline and not for export or further access. This will discard any processed data once all cascaded pipelines are done, and the scene will be ignored during export. Useful if you want to group two pipelines together for one output, for example an aggregation and a reduction pipeline where you only want the output from the combined aggregation + reduction.
MergeResultWithImportedFileOnExport
If enabled import file information is passed to the scene exporter for merging the contents of the import file into the resulting exported file.(Only used by FBXExporter).
Name
The name of the PipelineSettings object. (Inherited from Object)
OutputMaterialName
The name of the output material. If the output material count is greater than one, an index separated with an underscore will be appended to the material names, such that MyMaterial becomes MyMaterial_0, MyMaterial_1 and so on.
OutputUniqueMaterialNames
Generate unique material names if set to true, by replacing the default scheme of appending a sequential material index to the name with appending a GUID. This will make the material names unique each time the pipeline is run, even on the same input scene.
ReferenceExportMode
Export mode for referenced external files in the scene, such as references to textures. File formats which do not support external references will ignore the setting and always embed the data.
SimplygonBatchPath
The path for the batch tool used when executing pipelines in a new/distributed process. This should be the path to the directory where the SimplygonBatch executable is located. If the tool is in the system path this setting should be an empty string.
TextureOutputPath
The path where the pipeline will save any created textures from material casters. A relative path will be treated as relative to the scene file output path if the pipeline is executed with scene file paths (RunSceneFromFile), or from the current working directory if the pipeline is executed with a scene object (RunScene). The directory must exist, it will not be created.
Methods details
AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetBoolParameter
Get a named parameter boolean value.
GetClass
Get the name of the PipelineSettings class. (Inherited from Object)
GetDoubleParameter
Get a named parameter floating point value.
GetErrorString
Returns a string describing the error that was found the last time ValidateSettings was performed.
GetIntParameter
Get a named parameter integer value.
GetStringParameter
Get a named parameter string value.
GetUIntParameter
Get a named parameter unsigned integer value.
IsA
Returns true if PipelineSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull
Returns true if the PipelineSettings object is invalid. (Inherited from Object)
IsSameObjectAs
Returns true if the PipelineSettings object is valid. (Inherited from Object)
NonNull
Returns true if the PipelineSettings object is valid. (Inherited from Object)
PrintInfo
Prints the content/info of the PipelineSettings object to the log. (Inherited from Object)
RemoveObserver
Removes a previously added observer object. (Inherited from Object)
SetBoolParameter
Set a named parameter boolean value.
SetDoubleParameter
Set a named parameter floating point value.
SetIntParameter
Set a named parameter integer value.
SetStringParameter
Set a named parameter string value.
SetUIntParameter
Set a named parameter unsigned integer value.
SetValidateParameterNames
Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.
ToJSON
Get settings as JSON for debugging purposes.
ValidateSettings
Validates the current settings values.
Static methods details
IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast
SafeCast makes sure the input object is of a class that can be cast into spPipelineSettings, and if this is the case, returns the object cast into spPipelineSettings. (Inherited from Object)