Skip to content
On this page

class GeometryValidator ​

Checks the geometry for consistent indices, number of triangles etc.

Properties ​

PropertyDescription
AllowEmptyGeometryIf set, empty geometries which have 0 triangles and 0 vertices are considered valid.
CheckDegenerateFaceIndicesIf set, faces that have the same index more than once will not be allowed.
CheckZeroAreaFacesIf set, faces that have zero area will not be allowed.
NameThe name of the GeometryValidator object. (Inherited from Object)

Methods ​

MethodDescription
AddObserverAdds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetClassGet the name of the GeometryValidator class. (Inherited from Object)
GetErrorStringReturns a string describing the error that was found for the last check that was performed.
GetErrorValueReturns the error-code for the last check that was performed. 0 means no error was found, and values less than 0 means an error was found.
IsAReturns true if GeometryValidator is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNullReturns true if the GeometryValidator object is invalid. (Inherited from Object)
IsSameObjectAsReturns true if the GeometryValidator object is valid. (Inherited from Object)
NonNullReturns true if the GeometryValidator object is valid. (Inherited from Object)
PrintInfoPrints the content/info of the GeometryValidator object to the log. (Inherited from Object)
RemoveObserverRemoves a previously added observer object. (Inherited from Object)
SetAllowedBoneCountThis is the number of allowed bones used in the scene. Only indices within this range are allowed.
SetAllowedGroupCountThis is the number of allowed groups/objects used in the scene. Only indices within this range are allowed.
SetAllowedMaterialCountThis is the number of allowed materials used in the scene. Only indices within this range are allowed.
ValidateGeometryChecks if the data stored in the Geometry is stored correctly.

Static methods ​

MethodDescription
IsClassAReturns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCastSafeCast makes sure the input object is of a class that can be cast into spGeometryValidator, and if this is the case, returns the object cast into spGeometryValidator. (Inherited from Object)

Properties details ​

AllowEmptyGeometry ​

If set, empty geometries which have 0 triangles and 0 vertices are considered valid.

CheckDegenerateFaceIndices ​

If set, faces that have the same index more than once will not be allowed.

CheckZeroAreaFaces ​

If set, faces that have zero area will not be allowed.

Name ​

The name of the GeometryValidator object. (Inherited from Object)

Methods details ​

AddObserver ​

Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

GetClass ​

Get the name of the GeometryValidator class. (Inherited from Object)

GetErrorString ​

Returns a string describing the error that was found for the last check that was performed.

GetErrorValue ​

Returns the error-code for the last check that was performed. 0 means no error was found, and values less than 0 means an error was found.

IsA ​

Returns true if GeometryValidator is a or is a descendant of the class named as the type parameter. (Inherited from Object)

IsNull ​

Returns true if the GeometryValidator object is invalid. (Inherited from Object)

IsSameObjectAs ​

Returns true if the GeometryValidator object is valid. (Inherited from Object)

NonNull ​

Returns true if the GeometryValidator object is valid. (Inherited from Object)

PrintInfo ​

Prints the content/info of the GeometryValidator object to the log. (Inherited from Object)

RemoveObserver ​

Removes a previously added observer object. (Inherited from Object)

SetAllowedBoneCount ​

This is the number of allowed bones used in the scene. Only indices within this range are allowed.

SetAllowedGroupCount ​

This is the number of allowed groups/objects used in the scene. Only indices within this range are allowed.

SetAllowedMaterialCount ​

This is the number of allowed materials used in the scene. Only indices within this range are allowed.

ValidateGeometry ​

Checks if the data stored in the Geometry is stored correctly.

Static methods details ​

IsClassA ​

Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

SafeCast ​

SafeCast makes sure the input object is of a class that can be cast into spGeometryValidator, and if this is the case, returns the object cast into spGeometryValidator. (Inherited from Object)