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class SceneLodGroup

SceneLodGroup is a LOD grouping for the scene graph

Properties

PropertyDescription
IsModifiedIf set, the node is new, copied, or modified by processing modules. This can be useful to track modifications in the scene graph. (Inherited from SceneNode)
IsVisibleThe IsVisible flag. If set, the node is visible. (Inherited from SceneNode)
NameThe name of the SceneLodGroup object. (Inherited from Object)
NodeGUIDThe unique id for this node. (Inherited from SceneNode)
OriginalNameThe OriginalName parameter which can be used to specify the original name of a node, for debugging of merging purposes. This parameter is not copied or cloned, and is not used internally by Simplygon. (Inherited from SceneNode)

Methods

MethodDescription
AddChildAdds a child node to this node. If the child is already a child of another node, it is removed from this node. (Inherited from SceneNode)
AddObserverAdds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
CalculateExtentsCalculates the axis-aligned bounding box of the node and all its children. If the node tree contains no geometric data, or all data is hidden, the bounding box is not calculated, and the method returns false. (Inherited from SceneNode)
CreateChildMeshCreates a SceneMesh node as a child node to this node. (Inherited from SceneNode)
CreateChildPlaneCreates a ScenePlane node as a child node to this node. (Inherited from SceneNode)
EvaluateDefaultGlobalTransformationEvaluates the default global transformation of the node, regardless of node animation. (Inherited from SceneNode)
FindNamedChildFinds the first child that has the name. (Inherited from SceneNode)
GetChildGet a pointer to the i:th child of this node. (Inherited from SceneNode)
GetChildCountThe number of direct children of this node. (Inherited from SceneNode)
GetClassGet the name of the SceneLodGroup class. (Inherited from Object)
GetInfThe inferior (minimum) extent of the node. (Inherited from SceneNode)
GetLodForDistanceReturns the child node to use for rendering based on the distance parameter and the current threshold values.
GetParentThe parent node of this node. (Inherited from SceneNode)
GetPathThe path to this node in the scene. Please note that only paths where each node has a name can be used to get to the node using the path. (Inherited from SceneNode)
GetRelativeTransformThe relative transformation of this node. (Inherited from SceneNode)
GetSceneThe scene object of the node. (Inherited from SceneNode)
GetSupThe superior (maximum) extent of the node. (Inherited from SceneNode)
GetThresholdsThe threshold distances associated with the LODs of the LOD group.
HasChildReturns true if the node has the specified child. (Inherited from SceneNode)
IsAReturns true if SceneLodGroup is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNullReturns true if the SceneLodGroup object is invalid. (Inherited from Object)
IsSameObjectAsReturns true if the SceneLodGroup object is valid. (Inherited from Object)
NewCopyDeep copies this node tree (this node and all the descendants of this node) and returns the copy top node. Please note that the copy is not added to any scene, and can be added anywhere. Also note that the clone shares all data pointers with the original nodes, such as geometry data objects. (Inherited from SceneNode)
NonNullReturns true if the SceneLodGroup object is valid. (Inherited from Object)
PrintInfoPrints the content/info of the SceneLodGroup object to the log. (Inherited from Object)
RemoveChildRemoves a child from the node. (Inherited from SceneNode)
RemoveChildrenRemoves all children of this node. (Inherited from SceneNode)
RemoveFromParentRemoves this node from its parent. (Inherited from SceneNode)
RemoveObserverRemoves a previously added observer object. (Inherited from Object)

Static methods

MethodDescription
IsClassAReturns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCastSafeCast makes sure the input object is of a class that can be cast into spSceneLodGroup, and if this is the case, returns the object cast into spSceneLodGroup. (Inherited from Object)

Properties details

IsModified

If set, the node is new, copied, or modified by processing modules. This can be useful to track modifications in the scene graph.

IsVisible

The IsVisible flag. If set, the node is visible.

Name

The name of the SceneLodGroup object. (Inherited from Object)

NodeGUID

The unique id for this node.

OriginalName

The OriginalName parameter which can be used to specify the original name of a node, for debugging of merging purposes. This parameter is not copied or cloned, and is not used internally by Simplygon.

Methods details

AddChild

Adds a child node to this node. If the child is already a child of another node, it is removed from this node.

AddObserver

Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

CalculateExtents

Calculates the axis-aligned bounding box of the node and all its children. If the node tree contains no geometric data, or all data is hidden, the bounding box is not calculated, and the method returns false.

CreateChildMesh

Creates a SceneMesh node as a child node to this node.

CreateChildPlane

Creates a ScenePlane node as a child node to this node.

EvaluateDefaultGlobalTransformation

Evaluates the default global transformation of the node, regardless of node animation.

FindNamedChild

Finds the first child that has the name.

GetChild

Get a pointer to the i:th child of this node.

GetChildCount

The number of direct children of this node.

GetClass

Get the name of the SceneLodGroup class. (Inherited from Object)

GetInf

The inferior (minimum) extent of the node.

GetLodForDistance

Returns the child node to use for rendering based on the distance parameter and the current threshold values.

GetParent

The parent node of this node.

GetPath

The path to this node in the scene. Please note that only paths where each node has a name can be used to get to the node using the path.

GetRelativeTransform

The relative transformation of this node.

GetScene

The scene object of the node.

GetSup

The superior (maximum) extent of the node.

GetThresholds

The threshold distances associated with the LODs of the LOD group.

HasChild

Returns true if the node has the specified child.

IsA

Returns true if SceneLodGroup is a or is a descendant of the class named as the type parameter. (Inherited from Object)

IsNull

Returns true if the SceneLodGroup object is invalid. (Inherited from Object)

IsSameObjectAs

Returns true if the SceneLodGroup object is valid. (Inherited from Object)

NewCopy

Deep copies this node tree (this node and all the descendants of this node) and returns the copy top node. Please note that the copy is not added to any scene, and can be added anywhere. Also note that the clone shares all data pointers with the original nodes, such as geometry data objects.

NonNull

Returns true if the SceneLodGroup object is valid. (Inherited from Object)

PrintInfo

Prints the content/info of the SceneLodGroup object to the log. (Inherited from Object)

RemoveChild

Removes a child from the node.

RemoveChildren

Removes all children of this node.

RemoveFromParent

Removes this node from its parent.

RemoveObserver

Removes a previously added observer object. (Inherited from Object)

Static methods details

IsClassA

Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

SafeCast

SafeCast makes sure the input object is of a class that can be cast into spSceneLodGroup, and if this is the case, returns the object cast into spSceneLodGroup. (Inherited from Object)