enum EFlipFacesAndNormals
FlipFacesAndNormals specifies how faces and normals should be flipped.
Values
| Key | Value | Comment |
|---|---|---|
| NoFlip | 0 | Don't flip. |
| Automatic | 1 | Automatically detect and fix backfaces per part. |
| MakeDoubleSided | 2 | Append inverted winded triangles with inverted normals to the geometry. |
| InvertFaces | 3 | Invert the winding of the triangles. |
| InvertNormals | 4 | Invert the vertex normals. |
| InvertFacesAndNormals | 5 | Invert winding of all triangles and vertex normals. |
| Key | Value | Comment |
|---|---|---|
| NoFlip | 0 | Don't flip. |
| Automatic | 1 | Automatically detect and fix backfaces per part. |
| MakeDoubleSided | 2 | Append inverted winded triangles with inverted normals to the geometry. |
| InvertFaces | 3 | Invert the winding of the triangles. |
| InvertNormals | 4 | Invert the vertex normals. |
| InvertFacesAndNormals | 5 | Invert winding of all triangles and vertex normals. |
| Key | Value | Comment |
|---|---|---|
| EFlipFacesAndNormals_NoFlip | 0 | Don't flip. |
| EFlipFacesAndNormals_Automatic | 1 | Automatically detect and fix backfaces per part. |
| EFlipFacesAndNormals_MakeDoubleSided | 2 | Append inverted winded triangles with inverted normals to the geometry. |
| EFlipFacesAndNormals_InvertFaces | 3 | Invert the winding of the triangles. |
| EFlipFacesAndNormals_InvertNormals | 4 | Invert the vertex normals. |
| EFlipFacesAndNormals_InvertFacesAndNormals | 5 | Invert winding of all triangles and vertex normals. |
Simplygon 10.2.10100.0