class SceneBoneTable 
SceneBoneTable keeps information on bones used while rendering.
Properties 
| Property | Description | 
|---|---|
| Name | The name of the SceneBoneTable object. (Inherited from Object) | 
Methods 
| Method | Description | 
|---|---|
| AddBone | Adds a bone to the table. The returned value is the id of the bone within the table. | 
| AddItem | Adds an item to the table. The returned value is the id of the item within the table, which can be used to retrieve the item using GetItem(). (Inherited from Table) | 
| AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) | 
| Clear | Clears the table, and removes all items. If AddItem is called after Clear, the item ids will start over from 0. (Inherited from Table) | 
| Copy | Clears the current table and copies the items from a source table. (Inherited from Table) | 
| FindBone | Finds a bone in the table, using the bone name. If multiple bones have the same name, the first will be returned. If the bone was not found, null is returned. | 
| FindBoneId | Finds the id of a bone in the table, using the bone name. If multiple bones have the same name, the first will be returned. If the bone was not found, -1 is returned. | 
| FindItem | Finds a named item in the table. If multiple items have the same name, the first will be returned. If no item was found, null will be returned. (Inherited from Table) | 
| FindItemId | Finds the id of an item in the table, using the name. If multiple items have the same name, the first will be returned. If no item was found, the return will be -1. (Inherited from Table) | 
| GetBone | Returns the i:th bone, using the id of the bone. | 
| GetBonesCount | Returns the number of bones in the table. | 
| GetClass | Get the name of the SceneBoneTable class. (Inherited from Object) | 
| GetItem | Returns the i:th item, using the id of the item. (Inherited from Table) | 
| GetItemsCount | The number of item id:s in the table. If an item has been removed, using RemoveItem, the id is still counted in this method. GetIdsCount also equals the id that will be applied to the next item added to the table. (Inherited from Table) | 
| IsA | Returns true if SceneBoneTable is a or is a descendant of the class named as the type parameter. (Inherited from Object) | 
| IsNull | Returns true if the SceneBoneTable object is invalid. (Inherited from Object) | 
| IsSameObjectAs | Returns true if the SceneBoneTable object is valid. (Inherited from Object) | 
| NonNull | Returns true if the SceneBoneTable object is valid. (Inherited from Object) | 
| PrintInfo | Prints the content/info of the SceneBoneTable object to the log. (Inherited from Object) | 
| RemoveBone | Removes a bone. If GetBone is called with the bone id, the value returned will be null. | 
| RemoveItem | Removes an item, and invalidates the id. The id will not point at a valid item, until Clear is called and new items are added up until the id. (Inherited from Table) | 
| RemoveObserver | Removes a previously added observer object. (Inherited from Object) | 
| SetItem | Sets an item in the table. The id must exist in the table. (Inherited from Table) | 
Static methods 
| Method | Description | 
|---|---|
| IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) | 
| SafeCast | SafeCast makes sure the input object is of a class that can be cast into spSceneBoneTable, and if this is the case, returns the object cast into spSceneBoneTable. (Inherited from Object) | 
Properties details 
Name 
The name of the SceneBoneTable object. (Inherited from Object)
Methods details 
AddBone 
Adds a bone to the table. The returned value is the id of the bone within the table.
AddItem 
Adds an item to the table. The returned value is the id of the item within the table, which can be used to retrieve the item using GetItem().
AddObserver 
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
Clear 
Clears the table, and removes all items. If AddItem is called after Clear, the item ids will start over from 0.
Copy 
Clears the current table and copies the items from a source table.
FindBone 
Finds a bone in the table, using the bone name. If multiple bones have the same name, the first will be returned. If the bone was not found, null is returned.
FindBoneId 
Finds the id of a bone in the table, using the bone name. If multiple bones have the same name, the first will be returned. If the bone was not found, -1 is returned.
FindItem 
Finds a named item in the table. If multiple items have the same name, the first will be returned. If no item was found, null will be returned.
FindItemId 
Finds the id of an item in the table, using the name. If multiple items have the same name, the first will be returned. If no item was found, the return will be -1.
GetBone 
Returns the i:th bone, using the id of the bone.
GetBonesCount 
Returns the number of bones in the table.
GetClass 
Get the name of the SceneBoneTable class. (Inherited from Object)
GetItem 
Returns the i:th item, using the id of the item.
GetItemsCount 
The number of item id:s in the table. If an item has been removed, using RemoveItem, the id is still counted in this method. GetIdsCount also equals the id that will be applied to the next item added to the table.
IsA 
Returns true if SceneBoneTable is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull 
Returns true if the SceneBoneTable object is invalid. (Inherited from Object)
IsSameObjectAs 
Returns true if the SceneBoneTable object is valid. (Inherited from Object)
NonNull 
Returns true if the SceneBoneTable object is valid. (Inherited from Object)
PrintInfo 
Prints the content/info of the SceneBoneTable object to the log. (Inherited from Object)
RemoveBone 
Removes a bone. If GetBone is called with the bone id, the value returned will be null.
RemoveItem 
Removes an item, and invalidates the id. The id will not point at a valid item, until Clear is called and new items are added up until the id.
RemoveObserver 
Removes a previously added observer object. (Inherited from Object)
SetItem 
Sets an item in the table. The id must exist in the table.
Static methods details 
IsClassA 
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast 
SafeCast makes sure the input object is of a class that can be cast into spSceneBoneTable, and if this is the case, returns the object cast into spSceneBoneTable. (Inherited from Object)
 Simplygon 10.2.10100.0
Simplygon 10.2.10100.0