Cutting Planes
Open a level.
![ClippingPlane Scene](/SimplygonSDK_10.2.11500.0/assets/ClippingPlane-SceneSource.d8a5c64b.png)
Add Simplygon clipping plane visualizer.
![Add Simplygon Clipping Planes](/SimplygonSDK_10.2.11500.0/assets/NavMesh-AddNavMeshSampler.a25d6433.png)
Select Simplygon clipping plane visualizer. Add planes. Update parameters and click update.
![Update parameter](/SimplygonSDK_10.2.11500.0/assets/ClippingPlane-AddPlanes.7b8f01ab.png)
Open World Settings tab Window / Stand-In Outliner.
![Stand-In Outliner](/SimplygonSDK_10.2.11500.0/assets/WindowStandin.3f16dcb9.png)
Select static mesh actors in level editor.
![NavMesh Scene](/SimplygonSDK_10.2.11500.0/assets/NavMesh-SceneSource.6c8e2106.png)
Click Create in Stand-In Window.
![Create Stand-In](/SimplygonSDK_10.2.11500.0/assets/ClippingPlane-Standin.c99e731b.png)
In the settings panel for pipeline choose Far.
![Near Pipeline](/SimplygonSDK_10.2.11500.0/assets/PickStandin.956e949a.png)
Modify Far pipeline settings.
![Modify Pipeline](/SimplygonSDK_10.2.11500.0/assets/FarSettings.b0a86e0c.png)
Modify clipping geometry settings. Check Use Clipping Planes
![Modify GeometryCulling](/SimplygonSDK_10.2.11500.0/assets/ClippingPlane-StandinSettings.668cb337.png)
Build Stand-In.
![Build](/SimplygonSDK_10.2.11500.0/assets/BuildStandin.8d31c5e4.png)
Finished Stand-In with clipped top and bottom.
![Result](/SimplygonSDK_10.2.11500.0/assets/ClippingPlane-HLODBothClips.a096b35a.png)