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class ShadingCustomNode ​

CustomNode describes a custom shading node in a shading network. The output is produced based on customizable user specified operations. The custom node has a user specified amount of input parameters. Use SetInputCount() to specify the number of inputs. The user has to assign and implement event handlers (called observers) for the custom node to be able to evaluate to colors. See CustomNodeExample and API documentation for further explanations and code samples.

Properties ​

PropertyDescription
InputCountThe number of inputs for this custom node.
NameThe name of the ShadingCustomNode object. (Inherited from Object)

Methods ​

MethodDescription
AddObserverAdds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetClassGet the name of the ShadingCustomNode class. (Inherited from Object)
GetDefaultParameterAlphaThe default parameter values. (Inherited from ShadingNode)
GetDefaultParameterBlueThe default parameter values. (Inherited from ShadingNode)
GetDefaultParameterGreenThe default parameter values. (Inherited from ShadingNode)
GetDefaultParameterRedThe default parameter values. (Inherited from ShadingNode)
GetInputThe default node inputs. (Inherited from ShadingFilterNode)
GetInputValueGet color value from node input index.
GetParameterCountThe input count. (Inherited from ShadingNode)
GetParameterIsInputableGet if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input. (Inherited from ShadingFilterNode)
GetParameterNameThe name of a parameter. (Inherited from ShadingNode)
IsAReturns true if ShadingCustomNode is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNullReturns true if the ShadingCustomNode object is invalid. (Inherited from Object)
IsSameObjectAsReturns true if the ShadingCustomNode object is valid. (Inherited from Object)
NonNullReturns true if the ShadingCustomNode object is valid. (Inherited from Object)
PrintInfoPrints the content/info of the ShadingCustomNode object to the log. (Inherited from Object)
RemoveObserverRemoves a previously added observer object. (Inherited from Object)
SetCustomShaderCodeSet custom shader code from OnShadingCustomNodeGenerateShaderCode observer method.
SetDefaultParameterThe default parameter values. (Inherited from ShadingNode)
SetInputThe default node inputs. (Inherited from ShadingFilterNode)

Static methods ​

MethodDescription
IsClassAReturns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCastSafeCast makes sure the input object is of a class that can be cast into spShadingCustomNode, and if this is the case, returns the object cast into spShadingCustomNode. (Inherited from Object)

Properties details ​

InputCount ​

The number of inputs for this custom node.

Name ​

The name of the ShadingCustomNode object. (Inherited from Object)

Methods details ​

AddObserver ​

Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

GetClass ​

Get the name of the ShadingCustomNode class. (Inherited from Object)

GetDefaultParameterAlpha ​

The default parameter values.

GetDefaultParameterBlue ​

The default parameter values.

GetDefaultParameterGreen ​

The default parameter values.

GetDefaultParameterRed ​

The default parameter values.

GetInput ​

The default node inputs.

GetInputValue ​

Get color value from node input index.

GetParameterCount ​

The input count.

GetParameterIsInputable ​

Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.

GetParameterName ​

The name of a parameter.

IsA ​

Returns true if ShadingCustomNode is a or is a descendant of the class named as the type parameter. (Inherited from Object)

IsNull ​

Returns true if the ShadingCustomNode object is invalid. (Inherited from Object)

IsSameObjectAs ​

Returns true if the ShadingCustomNode object is valid. (Inherited from Object)

NonNull ​

Returns true if the ShadingCustomNode object is valid. (Inherited from Object)

PrintInfo ​

Prints the content/info of the ShadingCustomNode object to the log. (Inherited from Object)

RemoveObserver ​

Removes a previously added observer object. (Inherited from Object)

SetCustomShaderCode ​

Set custom shader code from OnShadingCustomNodeGenerateShaderCode observer method.

SetDefaultParameter ​

The default parameter values.

SetInput ​

The default node inputs.

Static methods details ​

IsClassA ​

Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

SafeCast ​

SafeCast makes sure the input object is of a class that can be cast into spShadingCustomNode, and if this is the case, returns the object cast into spShadingCustomNode. (Inherited from Object)