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class OcclusionMeshSettings ​

Settings for occlusion meshes

Properties ​

PropertyDescription
CameraSelectionSetIdThe camera selection set id. This determines the selection set used for the cameras for when UseCameras is on. A value of -1 uses all cameras in the scene.
CameraSelectionSetNameThe camera selection set name. This determines the selection set used for the cameras for when UseCameras is on. If set to null, all cameras in the scene will be used. If both selection set name and ID are set, the name will be used.
InvertOutputMeshFlips the winding of the triangles of the output, making frontfaces backfaces and vice versa. Good for conservative z testing.
NameThe name of the OcclusionMeshSettings object. (Inherited from Object)
OcclusionModeThe occlusion mode. This decides if the processor generates an occluder (which is smaller than the original mesh), an occludee (which is larger), or an output that just tries to match the input.
OnScreenErrorToleranceThe OnScreenErrorTolerance determines how large of an error that is tolerated, in pixels. Valid range is 1-50. Since this setting is based around the absolute worst-case scenario, you can usually get good results at relatively high tolerances.
OnScreenSizeThe onscreen size (px) of the output utility mesh. This will determine triangle count and quality.
TransferSkinningSets whether to transfer the bone weights and bone ids to the new geometry.
UseCamerasIf set, cameras from the input scene will be used to define what angles the occlusion mesh can be visible from, and optimize the output mesh accordingly. Otherwise, the occlusion mesh will be assumed to be viewable from all directions.

Methods ​

MethodDescription
AddObserverAdds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
GetBoolParameterGet a named parameter boolean value. (Inherited from SettingsObject)
GetClassGet the name of the OcclusionMeshSettings class. (Inherited from Object)
GetDoubleParameterGet a named parameter floating point value. (Inherited from SettingsObject)
GetErrorStringReturns a string describing the error that was found the last time ValidateSettings was performed. (Inherited from SettingsObject)
GetIntParameterGet a named parameter integer value. (Inherited from SettingsObject)
GetStringParameterGet a named parameter string value. (Inherited from SettingsObject)
GetUIntParameterGet a named parameter unsigned integer value. (Inherited from SettingsObject)
IsAReturns true if OcclusionMeshSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNullReturns true if the OcclusionMeshSettings object is invalid. (Inherited from Object)
IsSameObjectAsReturns true if the OcclusionMeshSettings object is valid. (Inherited from Object)
NonNullReturns true if the OcclusionMeshSettings object is valid. (Inherited from Object)
PrintInfoPrints the content/info of the OcclusionMeshSettings object to the log. (Inherited from Object)
RemoveObserverRemoves a previously added observer object. (Inherited from Object)
SetBoolParameterSet a named parameter boolean value. (Inherited from SettingsObject)
SetDoubleParameterSet a named parameter floating point value. (Inherited from SettingsObject)
SetIntParameterSet a named parameter integer value. (Inherited from SettingsObject)
SetStringParameterSet a named parameter string value. (Inherited from SettingsObject)
SetUIntParameterSet a named parameter unsigned integer value. (Inherited from SettingsObject)
SetValidateParameterNamesSet if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled. (Inherited from SettingsObject)
ToJSONGet settings as JSON for debugging purposes. (Inherited from SettingsObject)
ValidateSettingsValidates the current settings values. (Inherited from SettingsObject)

Static methods ​

MethodDescription
IsClassAReturns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCastSafeCast makes sure the input object is of a class that can be cast into spOcclusionMeshSettings, and if this is the case, returns the object cast into spOcclusionMeshSettings. (Inherited from Object)

Properties details ​

CameraSelectionSetId ​

The camera selection set id. This determines the selection set used for the cameras for when UseCameras is on. A value of -1 uses all cameras in the scene.

CameraSelectionSetName ​

The camera selection set name. This determines the selection set used for the cameras for when UseCameras is on. If set to null, all cameras in the scene will be used. If both selection set name and ID are set, the name will be used.

InvertOutputMesh ​

Flips the winding of the triangles of the output, making frontfaces backfaces and vice versa. Good for conservative z testing.

Name ​

The name of the OcclusionMeshSettings object. (Inherited from Object)

OcclusionMode ​

The occlusion mode. This decides if the processor generates an occluder (which is smaller than the original mesh), an occludee (which is larger), or an output that just tries to match the input.

OnScreenErrorTolerance ​

The OnScreenErrorTolerance determines how large of an error that is tolerated, in pixels. Valid range is 1-50. Since this setting is based around the absolute worst-case scenario, you can usually get good results at relatively high tolerances.

OnScreenSize ​

The onscreen size (px) of the output utility mesh. This will determine triangle count and quality.

TransferSkinning ​

Sets whether to transfer the bone weights and bone ids to the new geometry.

UseCameras ​

If set, cameras from the input scene will be used to define what angles the occlusion mesh can be visible from, and optimize the output mesh accordingly. Otherwise, the occlusion mesh will be assumed to be viewable from all directions.

Methods details ​

AddObserver ​

Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

GetBoolParameter ​

Get a named parameter boolean value.

GetClass ​

Get the name of the OcclusionMeshSettings class. (Inherited from Object)

GetDoubleParameter ​

Get a named parameter floating point value.

GetErrorString ​

Returns a string describing the error that was found the last time ValidateSettings was performed.

GetIntParameter ​

Get a named parameter integer value.

GetStringParameter ​

Get a named parameter string value.

GetUIntParameter ​

Get a named parameter unsigned integer value.

IsA ​

Returns true if OcclusionMeshSettings is a or is a descendant of the class named as the type parameter. (Inherited from Object)

IsNull ​

Returns true if the OcclusionMeshSettings object is invalid. (Inherited from Object)

IsSameObjectAs ​

Returns true if the OcclusionMeshSettings object is valid. (Inherited from Object)

NonNull ​

Returns true if the OcclusionMeshSettings object is valid. (Inherited from Object)

PrintInfo ​

Prints the content/info of the OcclusionMeshSettings object to the log. (Inherited from Object)

RemoveObserver ​

Removes a previously added observer object. (Inherited from Object)

SetBoolParameter ​

Set a named parameter boolean value.

SetDoubleParameter ​

Set a named parameter floating point value.

SetIntParameter ​

Set a named parameter integer value.

SetStringParameter ​

Set a named parameter string value.

SetUIntParameter ​

Set a named parameter unsigned integer value.

SetValidateParameterNames ​

Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.

ToJSON ​

Get settings as JSON for debugging purposes.

ValidateSettings ​

Validates the current settings values.

Static methods details ​

IsClassA ​

Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

SafeCast ​

SafeCast makes sure the input object is of a class that can be cast into spOcclusionMeshSettings, and if this is the case, returns the object cast into spOcclusionMeshSettings. (Inherited from Object)