Processors
Simplygon exposes several different distinct processing objects, also called processors:
Reduction processor (IReductionProcessor)
Geometries are reduced in triangle count using re-linking of triangles and vertex removal.Quad reduction processor (IQuadReductionProcessor)
Geometries are reduced in triangle count using re-linking of quads and removal of quad strips.Remeshing processor (RemeshingProcessor)
Geometries are replaced by a lightweight proxy geometry that resembles the original.Aggregation processor (IAggregationProcessor)
Geometries are combined into a single geometry with one shared UV atlas.Impostor processor (IImpostorProcessor)
Geometries are replaced by billboards.Occlusion processor (IOcclusionMeshProcessor)
Geometries are replaced by a lightweight proxy geometry that mimics the silhouette of the input geometry.
All processor objects are derived from the IProcessingObject interface, which defines generic methods for running a processing, and receiving information on the progress of the processing using progress event, SG_EVENT_PROGRESS.