Level Steaming LODs
World Composition in combination with Level Streaming is the old method (UE4 method) of loading and unloading levels of a larger world. World Composition is still available in UE5 as of yet (UE 5.2). Level Streaming LODs is an addition to the Level Streaming system and allows LODs for each level.
Level Streaming LODs are supported by Unreal Engine 5 as part of the Level Streaming and World Composition workflow.
When to use Level Streaming LODs?
- When the project has a large open world.
- When small areas are densely packed with geometry.
- When setting up streaming levels.