Blueprint Examples
For full control of the Simplygon processing of a set of actors in an Unreal scene, you can export the scene from Unreal into a Simplygon scene, and then have access to the full suite of tools in Simplygon for processing. The processed scene can later be imported into Unreal, either as a replacement of the original, or as e.g. a combined static mesh which can be hooked up as a stand in runtime replacement, or as hierarchical LOD replacement.
The examples are located in: Content
→ Blueprint
→ SimplygonSubsystem_Examples.uasset
Export Actors To Scene
The Export Actors To Scene
example is a simple synchronous export example which exports the currently selected actors in the world in the editor to a Simplygon .sgscene file.
Import Scene As Actors
The Import Scene As Actors
example is a simple synchronous import example which imports a Simplygon .sgscene file into the world opened in the editor.