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StandIn Outliner window overview

The standin outliner is found under Window > Standin Outliner.

StandinOutliner

Standin Outliner Window

ColorDescription
——Button Widget
——Outliner Widget
——Settings Widget
——Standin Actor Context Menu Standin Outliner
——Static Mesh Actor Context Menu Standin Outliner

Button widget

The button widget has three buttons:

  • Create new standin actor based on the level editor selection.
  • Build all standin actors that have not been built already.
  • Rebuild all standin actors regardless if the actors are built or not.

Outliner widget

Provides and overview of Standin Actors in the level.

ColorDescription
Eye iconControls actor visibility
NameActor name
TypeType of processing (i.e Near or Far)
Source CountNumber of source actors
TrianglesNumber of total triangles
LevelThe level where this Standin Actor exists
UserDataSimplygon specific UserData (i.e Clipping Geometry, Occluder )

Standin Actor Context Menu

Action accessible through standin actor context menu are as follows:

  • Build or Rebuild single standin actor by right-clicking and choose Build or Rebuild
  • Focus actor in level editor by double clicking any actor in standin outliner.
  • Remove source actor from standin actor by right-clicking the source actor and choose Remove from Standin actor

Static Mesh Actor Context Menu

Action accessible through static mesh actor context menu are as follows:

  • Remove source actor from standin actor by right-clicking the source actor and choose Remove from Standin actor
  • **Tag actor as clipping geometry SimplygonUserData *
  • *Tag actor as occluder SimplygonUserData
  • Remove tag Simplygon specific*

Settings widget

You get access to the settings by selecting a standin actor in the outliner, then you'll notice a new widget appearing in the empty space to the right in the outliner window. The first choice you'll have to make is to choose standin type: Near or Far. See Near vs. Far to read more about the differences between the two types.

StandinNearSettingsStandinFarSettings

Overview of Standin settings, Near settings to the left and Far settings to the right

See Also

Standin Actor