class ShaderParameterSamplerState
ShaderParameterSamplerState defines a named sampler state that override default sampler state and can be shared between multiple spShaderParameterSampler's.
Properties
| Property | Description |
| AddressU | The addressing mode for U coordinate outside of [0,1) |
| AddressV | The addressing mode for V coordinate outside of [0,1) |
| AddressW | The addressing mode for W coordinate outside of [0,1) |
| MagFilter | The magnification filter to apply to texture lookups. |
| MinFilter | The minification filter to apply to texture lookups. |
| Name | The name of the ShaderParameterSamplerState object. (Inherited from Object) |
| UnNormalizedCoordinates | The flag controls weather texture coordinates are normalized or not. If set to true the allowed coordinate range is zero to image. If set to false range is zero to one. Is false by default. |
Methods
| Method | Description |
| AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
| GetClass | Get the name of the ShaderParameterSamplerState class. (Inherited from Object) |
| IsA | Returns true if ShaderParameterSamplerState is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
| IsNull | Returns true if the ShaderParameterSamplerState object is invalid. (Inherited from Object) |
| IsSameObjectAs | Returns true if the ShaderParameterSamplerState object is valid. (Inherited from Object) |
| NonNull | Returns true if the ShaderParameterSamplerState object is valid. (Inherited from Object) |
| PrintInfo | Prints the content/info of the ShaderParameterSamplerState object to the log. (Inherited from Object) |
| RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
Static methods
| Method | Description |
| IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
| SafeCast | SafeCast makes sure the input object is of a class that can be cast into spShaderParameterSamplerState, and if this is the case, returns the object cast into spShaderParameterSamplerState. (Inherited from Object) |
Properties details
AddressU
The addressing mode for U coordinate outside of [0,1)
Syntax
SetAddressU parameters
| Type | Name | Min | Max | Description |
| ESamplerAddressMode | value | | | The desired addressing mode for U coordinate. |
GetAddressU return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| Repeat | 0 | Repeat wrap mode. |
| MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
Syntax
SetAddressU parameters
| Type | Name | Min | Max | Description |
| ESamplerAddressMode | value | | | The desired addressing mode for U coordinate. |
GetAddressU return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| Repeat | 0 | Repeat wrap mode. |
| MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
Syntax
SetAddressU parameters
| Name | Type | Min | Max | Description |
| value | ESamplerAddressMode | | | The desired addressing mode for U coordinate. |
GetAddressU return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| ESamplerAddressMode_Repeat | 0 | Repeat wrap mode. |
| ESamplerAddressMode_MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ESamplerAddressMode_ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ESamplerAddressMode_ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
AddressV
The addressing mode for V coordinate outside of [0,1)
Syntax
SetAddressV parameters
| Type | Name | Min | Max | Description |
| ESamplerAddressMode | value | | | The desired addressing mode for V coordinate. |
GetAddressV return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| Repeat | 0 | Repeat wrap mode. |
| MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
Syntax
SetAddressV parameters
| Type | Name | Min | Max | Description |
| ESamplerAddressMode | value | | | The desired addressing mode for V coordinate. |
GetAddressV return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| Repeat | 0 | Repeat wrap mode. |
| MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
Syntax
SetAddressV parameters
| Name | Type | Min | Max | Description |
| value | ESamplerAddressMode | | | The desired addressing mode for V coordinate. |
GetAddressV return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| ESamplerAddressMode_Repeat | 0 | Repeat wrap mode. |
| ESamplerAddressMode_MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ESamplerAddressMode_ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ESamplerAddressMode_ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
AddressW
The addressing mode for W coordinate outside of [0,1)
Syntax
SetAddressW parameters
| Type | Name | Min | Max | Description |
| ESamplerAddressMode | value | | | The desired addressing mode for W coordinate. |
GetAddressW return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| Repeat | 0 | Repeat wrap mode. |
| MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
Syntax
SetAddressW parameters
| Type | Name | Min | Max | Description |
| ESamplerAddressMode | value | | | The desired addressing mode for W coordinate. |
GetAddressW return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| Repeat | 0 | Repeat wrap mode. |
| MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
Syntax
SetAddressW parameters
| Name | Type | Min | Max | Description |
| value | ESamplerAddressMode | | | The desired addressing mode for W coordinate. |
GetAddressW return value
Type: ESamplerAddressMode
| Key | Value | Comment |
| ESamplerAddressMode_Repeat | 0 | Repeat wrap mode. |
| ESamplerAddressMode_MirrorRepeat | 1 | Repeat wrap mode with mirroring. |
| ESamplerAddressMode_ClampToBorder | 2 | Clamp to border wrap mode will be used. |
| ESamplerAddressMode_ClampToEdge | 3 | Clamp to edge wrap mode will be used. |
MagFilter
The magnification filter to apply to texture lookups.
Syntax
SetMagFilter parameters
| Type | Name | Min | Max | Description |
| ESamplerFilter | value | | | The desired magnification value. |
GetMagFilter return value
Type: ESamplerFilter
| Key | Value | Comment |
| Nearest | 0 | Automatic detection. |
| Linear | 1 | Manual detection. |
Syntax
SetMagFilter parameters
| Type | Name | Min | Max | Description |
| ESamplerFilter | value | | | The desired magnification value. |
GetMagFilter return value
Type: ESamplerFilter
| Key | Value | Comment |
| Nearest | 0 | Automatic detection. |
| Linear | 1 | Manual detection. |
Syntax
SetMagFilter parameters
| Name | Type | Min | Max | Description |
| value | ESamplerFilter | | | The desired magnification value. |
GetMagFilter return value
Type: ESamplerFilter
| Key | Value | Comment |
| ESamplerFilter_Nearest | 0 | Automatic detection. |
| ESamplerFilter_Linear | 1 | Manual detection. |
MinFilter
The minification filter to apply to texture lookups.
Syntax
SetMinFilter parameters
| Type | Name | Min | Max | Description |
| ESamplerFilter | value | | | The desired magnification value. |
GetMinFilter return value
Type: ESamplerFilter
| Key | Value | Comment |
| Nearest | 0 | Automatic detection. |
| Linear | 1 | Manual detection. |
Syntax
SetMinFilter parameters
| Type | Name | Min | Max | Description |
| ESamplerFilter | value | | | The desired magnification value. |
GetMinFilter return value
Type: ESamplerFilter
| Key | Value | Comment |
| Nearest | 0 | Automatic detection. |
| Linear | 1 | Manual detection. |
Syntax
SetMinFilter parameters
| Name | Type | Min | Max | Description |
| value | ESamplerFilter | | | The desired magnification value. |
GetMinFilter return value
Type: ESamplerFilter
| Key | Value | Comment |
| ESamplerFilter_Nearest | 0 | Automatic detection. |
| ESamplerFilter_Linear | 1 | Manual detection. |
Name
The name of the ShaderParameterSamplerState object. (Inherited from Object)
Syntax
SetName parameters
| Type | Name | Min | Max | Description |
const char * | name | | | New name of the object. |
GetName return value
Type: spString
Syntax
SetName parameters
| Type | Name | Min | Max | Description |
string | name | | | New name of the object. |
GetName return value
Type: string
Syntax
SetName parameters
| Name | Type | Min | Max | Description |
| name | str | | | New name of the object. |
GetName return value
Type: str
UnNormalizedCoordinates
The flag controls weather texture coordinates are normalized or not. If set to true the allowed coordinate range is zero to image. If set to false range is zero to one. Is false by default.
Syntax
SetUnNormalizedCoordinates parameters
| Type | Name | Min | Max | Description |
bool | value | | | The desired flag value. |
GetUnNormalizedCoordinates return value
Type: bool
Syntax
SetUnNormalizedCoordinates parameters
| Type | Name | Min | Max | Description |
bool | value | | | The desired flag value. |
GetUnNormalizedCoordinates return value
Type: bool
Syntax
SetUnNormalizedCoordinates parameters
| Name | Type | Min | Max | Description |
| value | bool | | | The desired flag value. |
GetUnNormalizedCoordinates return value
Type: bool
Methods details
AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
Syntax
Parameters
| Type | Name | Min | Max | Description |
Observer | observer | | | Observer is the object that will receive events. |
Return value
Type: rid
Syntax
Parameters
| Type | Name | Min | Max | Description |
Observer | observer | | | Observer is the object that will receive events. |
Return value
Type: int
Syntax
Parameters
| Name | Type | Min | Max | Description |
| observer | Observer | | | Observer is the object that will receive events. |
Return value
Type: int
GetClass
Get the name of the ShaderParameterSamplerState class. (Inherited from Object)
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: spString
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: string
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: str
IsA
Returns true if ShaderParameterSamplerState is a or is a descendant of the class named as the type parameter. (Inherited from Object)
Syntax
Parameters
| Type | Name | Min | Max | Description |
const char * | type | | | Name of the class to check if ShaderParameterSamplerState is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
| Type | Name | Min | Max | Description |
string | type | | | Name of the class to check if ShaderParameterSamplerState is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
| Name | Type | Min | Max | Description |
| type | str | | | Name of the class to check if ShaderParameterSamplerState is, or is a descendant of. |
Return value
Type: bool
IsNull
Returns true if the ShaderParameterSamplerState object is invalid. (Inherited from Object)
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
IsSameObjectAs
Returns true if the ShaderParameterSamplerState object is valid. (Inherited from Object)
Syntax
Parameters
| Type | Name | Min | Max | Description |
| Object | object | | | Object to compare with. |
Return value
Type: bool
Syntax
Parameters
| Type | Name | Min | Max | Description |
| Object | object | | | Object to compare with. |
Return value
Type: bool
Syntax
Parameters
| Name | Type | Min | Max | Description |
| object | Object | | | Object to compare with. |
Return value
Type: bool
NonNull
Returns true if the ShaderParameterSamplerState object is valid. (Inherited from Object)
Syntax
Parameters
NonNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
NonNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
NonNull takes no parameters.
Return value
Type: bool
PrintInfo
Prints the content/info of the ShaderParameterSamplerState object to the log. (Inherited from Object)
Syntax
Parameters
PrintInfo takes no parameters.
Syntax
Parameters
PrintInfo takes no parameters.
Syntax
Parameters
PrintInfo takes no parameters.
RemoveObserver
Removes a previously added observer object. (Inherited from Object)
Syntax
Parameters
| Type | Name | Min | Max | Description |
rid | observerId | | | ObserverId is the id returned by AddObserver when the observer was added. |
Syntax
Parameters
| Type | Name | Min | Max | Description |
int | observerId | | | ObserverId is the id returned by AddObserver when the observer was added. |
Syntax
Parameters
| Name | Type | Min | Max | Description |
| observerId | int | | | ObserverId is the id returned by AddObserver when the observer was added. |
Static methods details
IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
Syntax
Parameters
| Type | Name | Min | Max | Description |
const char * | type | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
| Type | Name | Min | Max | Description |
string | type | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
| Name | Type | Min | Max | Description |
| type | str | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
SafeCast
SafeCast makes sure the input object is of a class that can be cast into spShaderParameterSamplerState, and if this is the case, returns the object cast into spShaderParameterSamplerState. (Inherited from Object)