# class ImpostorFromSingleViewSettings

Settings for the ImpostorType: ImpostorFromSingleView.

# Properties

Property Description
TexCoordPadding Normally, the processor will generate an impostor with texcoords from 0.0 to 1.0, giving perfect UV coverage in the final texture. If your engine uses permanent tiling rendering mode, you may need to add a small padding to avoid sub-pixel wrapping artifact at the impostor edges, which this setting supplies. Ex: Setting this to 0.01 will generate texcoords in the range 0.01 to 0.99.
TightFittingDepthOffset This determines where the impostor will end up in depth. 0 is "center", 1 is "front" and -1 is "back".
TwoSided If set, the impostor will contain both front and back facing surfaces.
UseTightFitting If set, the impostor will exactly conform to the bounds of the geometry. If false, its dimensions will always be diameter*diameter.
ViewDirection This vector determines how the resulting impostor geometry will be oriented. The billboard will be perpendicular to this vector.
ViewDirectionX The X component of the ViewDirection vector. The ViewDirection determines how the resulting impostor geometry will be oriented. The billboard will be perpendicular to this vector.
ViewDirectionY The Y component of the ViewDirection vector. The ViewDirection determines how the resulting impostor geometry will be oriented. The billboard will be perpendicular to this vector.
ViewDirectionZ The Z component of the ViewDirection vector. The ViewDirection determines how the resulting impostor geometry will be oriented. The billboard will be perpendicular to this vector.

# Methods

Method Description
GetBoolParameter Get a named parameter boolean value.
GetClass Get the name of the ImpostorFromSingleViewSettings class.
GetDoubleParameter Get a named parameter floating point value.
GetErrorString Returns a string describing the error that was found the last time ValidateSettings was performed.
GetIntParameter Get a named parameter integer value.
GetStringParameter Get a named parameter string value.
GetUIntParameter Get a named parameter unsigned integer value.
IsA Returns true if ImpostorFromSingleViewSettings is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the ImpostorFromSingleViewSettings object is invalid.
SetBoolParameter Set a named parameter boolean value.
SetDoubleParameter Set a named parameter floating point value.
SetIntParameter Set a named parameter integer value.
SetStringParameter Set a named parameter string value.
SetUIntParameter Set a named parameter unsigned integer value.
SetValidateParameterNames Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.
ToJSON Get settings as JSON for debugging purposes.
ValidateSettings Validates the current settings values.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spImpostorFromSingleViewSettings, and if this is the case, returns the object cast into spImpostorFromSingleViewSettings.

# Properties details

# TexCoordPadding

Normally, the processor will generate an impostor with texcoords from 0.0 to 1.0, giving perfect UV coverage in the final texture. If your engine uses permanent tiling rendering mode, you may need to add a small padding to avoid sub-pixel wrapping artifact at the impostor edges, which this setting supplies. Ex: Setting this to 0.01 will generate texcoords in the range 0.01 to 0.99.

    # TightFittingDepthOffset

    This determines where the impostor will end up in depth. 0 is "center", 1 is "front" and -1 is "back".

      # TwoSided

      If set, the impostor will contain both front and back facing surfaces.

        # UseTightFitting

        If set, the impostor will exactly conform to the bounds of the geometry. If false, its dimensions will always be diameter*diameter.

          # ViewDirection

          This vector determines how the resulting impostor geometry will be oriented. The billboard will be perpendicular to this vector.

            # ViewDirectionX

            The X component of the ViewDirection vector. The ViewDirection determines how the resulting impostor geometry will be oriented. The billboard will be perpendicular to this vector.

              # ViewDirectionY

              The Y component of the ViewDirection vector. The ViewDirection determines how the resulting impostor geometry will be oriented. The billboard will be perpendicular to this vector.

                # ViewDirectionZ

                The Z component of the ViewDirection vector. The ViewDirection determines how the resulting impostor geometry will be oriented. The billboard will be perpendicular to this vector.

                  # Methods details

                  # GetBoolParameter

                  Get a named parameter boolean value.

                    # GetClass

                    Get the name of the ImpostorFromSingleViewSettings class.

                      # GetDoubleParameter

                      Get a named parameter floating point value.

                        # GetErrorString

                        Returns a string describing the error that was found the last time ValidateSettings was performed.

                          # GetIntParameter

                          Get a named parameter integer value.

                            # GetStringParameter

                            Get a named parameter string value.

                              # GetUIntParameter

                              Get a named parameter unsigned integer value.

                                # IsA

                                Returns true if ImpostorFromSingleViewSettings is a or is a descendant of the class named as the type parameter.

                                  # IsNull

                                  Returns true if the ImpostorFromSingleViewSettings object is invalid.

                                    # SetBoolParameter

                                    Set a named parameter boolean value.

                                      # SetDoubleParameter

                                      Set a named parameter floating point value.

                                        # SetIntParameter

                                        Set a named parameter integer value.

                                          # SetStringParameter

                                          Set a named parameter string value.

                                            # SetUIntParameter

                                            Set a named parameter unsigned integer value.

                                              # SetValidateParameterNames

                                              Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.

                                                # ToJSON

                                                Get settings as JSON for debugging purposes.

                                                  # ValidateSettings

                                                  Validates the current settings values.

                                                    # Static methods details

                                                    # IsClassA

                                                    Returns true if the class is a or is a descendant of the class named as the type parameter.

                                                      # SafeCast

                                                      SafeCast makes sure the input object is of a class that can be cast into spImpostorFromSingleViewSettings, and if this is the case, returns the object cast into spImpostorFromSingleViewSettings.