# class ShadingNotEqualNode

NotEqualNode describes the "is not equal" operator, where the per-component output is either 1 or 0 depending on if input0 is equal to input1. Basically, (Input0 != Input1) ? 1 : 0

# Methods

Method Description
GetClass Get the name of the ShadingNotEqualNode class.
GetDefaultParameterAlpha The default parameter values.
GetDefaultParameterBlue The default parameter values.
GetDefaultParameterGreen The default parameter values.
GetDefaultParameterRed The default parameter values.
GetInput The default node inputs.
GetParameterCount The input count.
GetParameterIsInputable Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.
GetParameterName The name of a parameter.
IsA Returns true if ShadingNotEqualNode is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the ShadingNotEqualNode object is invalid.
SetDefaultParameter The default parameter values.
SetInput The default node inputs.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spShadingNotEqualNode, and if this is the case, returns the object cast into spShadingNotEqualNode.

# Methods details

# GetClass

Get the name of the ShadingNotEqualNode class.

    # GetDefaultParameterAlpha

    The default parameter values.

      # GetDefaultParameterBlue

      The default parameter values.

        # GetDefaultParameterGreen

        The default parameter values.

          # GetDefaultParameterRed

          The default parameter values.

            # GetInput

            The default node inputs.

              # GetParameterCount

              The input count.

                # GetParameterIsInputable

                Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.

                  # GetParameterName

                  The name of a parameter.

                    # IsA

                    Returns true if ShadingNotEqualNode is a or is a descendant of the class named as the type parameter.

                      # IsNull

                      Returns true if the ShadingNotEqualNode object is invalid.

                        # SetDefaultParameter

                        The default parameter values.

                          # SetInput

                          The default node inputs.

                            # Static methods details

                            # IsClassA

                            Returns true if the class is a or is a descendant of the class named as the type parameter.

                              # SafeCast

                              SafeCast makes sure the input object is of a class that can be cast into spShadingNotEqualNode, and if this is the case, returns the object cast into spShadingNotEqualNode.