# class AggregationSettings

Settings for the AggregationSettings class. The AggregationProcessor converts entire scenes containing multiple draw calls into a single new object with a single texture per material channel. The user can set whether or not the AggregationProcessor should create new UVs based on the old UVs or create a completely new UV parameterization.

# Properties

Property Description
EnableGeometryCulling Enables culling object insides and permits use of GeometryCullingSettings. If both this and visibility related culling is enabled, this is run first, then visibility.
GeometryCullingPrecision The accuracy of the triangle intersection math to find and cull insides used by the EnableTriangleCulling setting. Defined from 0 to 1 where 0 is max speed and 1 is max precision.
MergeGeometries The processor will merge all the geometries in the scene into a single geometry if this is enabled.
ProcessSelectionSetID Which SelectionSet should be processed. If set to -1, all geometries in the scene will be processed.
ProcessSelectionSetName Which selection set should be processed. If the selection set is not found, all geometries in the scene will be processed. If both selection set name and ID are set, the name will be used.
SubdivideGeometryBasedOnUVTiles Subdivides the geometry based on the tiling texture coords. The cutting frequency "SubdivisionTileSize" is a positive integer multiplier (i.e. the mesh will be cut each time its U or V texcoords crosses the SubdivisionTileSize). The output UVs will be in the range [(0,0),(SubdivisionTileSize,SubdivisionTileSize)].
SubdivisionTileSize The cutting frequency used when SubdivideGeometryBasedOnUVTiles is enabled.

# Methods

Method Description
GetClass Get the name of the AggregationSettings class.
GetErrorString Returns a string describing the error that was found the last time ValidateSettings was performed.
IsA Returns true if AggregationSettings is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the AggregationSettings object is invalid.
ValidateSettings Validates the current settings values.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spAggregationSettings, and if this is the case, returns the object cast into spAggregationSettings.

# Properties details

# EnableGeometryCulling

Enables culling object insides and permits use of GeometryCullingSettings. If both this and visibility related culling is enabled, this is run first, then visibility.

    # GeometryCullingPrecision

    The accuracy of the triangle intersection math to find and cull insides used by the EnableTriangleCulling setting. Defined from 0 to 1 where 0 is max speed and 1 is max precision.

      # MergeGeometries

      The processor will merge all the geometries in the scene into a single geometry if this is enabled.

        # ProcessSelectionSetID

        Which SelectionSet should be processed. If set to -1, all geometries in the scene will be processed.

          # ProcessSelectionSetName

          Which selection set should be processed. If the selection set is not found, all geometries in the scene will be processed. If both selection set name and ID are set, the name will be used.

            # SubdivideGeometryBasedOnUVTiles

            Subdivides the geometry based on the tiling texture coords. The cutting frequency "SubdivisionTileSize" is a positive integer multiplier (i.e. the mesh will be cut each time its U or V texcoords crosses the SubdivisionTileSize). The output UVs will be in the range [(0,0),(SubdivisionTileSize,SubdivisionTileSize)].

              # SubdivisionTileSize

              The cutting frequency used when SubdivideGeometryBasedOnUVTiles is enabled.

                # Methods details

                # GetClass

                Get the name of the AggregationSettings class.

                  # GetErrorString

                  Returns a string describing the error that was found the last time ValidateSettings was performed.

                    # IsA

                    Returns true if AggregationSettings is a or is a descendant of the class named as the type parameter.

                      # IsNull

                      Returns true if the AggregationSettings object is invalid.

                        # ValidateSettings

                        Validates the current settings values.

                          # Static methods details

                          # IsClassA

                          Returns true if the class is a or is a descendant of the class named as the type parameter.

                            # SafeCast

                            SafeCast makes sure the input object is of a class that can be cast into spAggregationSettings, and if this is the case, returns the object cast into spAggregationSettings.