# class VertexColorCaster

VertexColorCaster.

# Properties

Property Description
DestMaterialId The DestMaterialId object. If set, only the parts of the destination map that. To disable, set to -1.
MappingImage The MappingImage object. The MappingImage object contains the mapping between the Geometry and SourceGeometry objects.
OutputFilePath The OutputFilePath file path, where the output image will be placed. Note that the extension will be appended the file path if it differs from the OutputImageFileFormat set in the caster settings object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored.
OutputImage The OutputImage object that will receive the image. The current contents of the image will be removed, and the image will be written to the Colors field of the ImageData object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored.
SourceMaterials The SourceMaterials object. The SourceMaterials object contains all materials of the the source geometry. The source geometry must have a "MaterialIds" field that indices the material table.
SourceTextures The SourceTextures object. The SourceTextures object contains all textures of the the source geometry.

# Methods

Method Description
Clear Clear all internal states of the object. This will NOT clear the parameters set in the object.
GetClass Get the name of the VertexColorCaster class.
GetMaterialCasterSettings The settings object.
GetPercentDone Returns the current progress of the processing as a value between 0 and 100.
GetVertexColorCasterSettings The color caster settings object.
IsA Returns true if VertexColorCaster is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the VertexColorCaster object is invalid.
RunProcessing Runs the processing the object is designed for.
SetScene The scene used for vertex casting.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spVertexColorCaster, and if this is the case, returns the object cast into spVertexColorCaster.

# Properties details

# DestMaterialId

The DestMaterialId object. If set, only the parts of the destination map that. To disable, set to -1.

    # MappingImage

    The MappingImage object. The MappingImage object contains the mapping between the Geometry and SourceGeometry objects.

      # OutputFilePath

      The OutputFilePath file path, where the output image will be placed. Note that the extension will be appended the file path if it differs from the OutputImageFileFormat set in the caster settings object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored.

        # OutputImage

        The OutputImage object that will receive the image. The current contents of the image will be removed, and the image will be written to the Colors field of the ImageData object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored.

          # SourceMaterials

          The SourceMaterials object. The SourceMaterials object contains all materials of the the source geometry. The source geometry must have a "MaterialIds" field that indices the material table.

            # SourceTextures

            The SourceTextures object. The SourceTextures object contains all textures of the the source geometry.

              # Methods details

              # Clear

              Clear all internal states of the object. This will NOT clear the parameters set in the object.

                # GetClass

                Get the name of the VertexColorCaster class.

                  # GetMaterialCasterSettings

                  The settings object.

                    # GetPercentDone

                    Returns the current progress of the processing as a value between 0 and 100.

                      # GetVertexColorCasterSettings

                      The color caster settings object.

                        # IsA

                        Returns true if VertexColorCaster is a or is a descendant of the class named as the type parameter.

                          # IsNull

                          Returns true if the VertexColorCaster object is invalid.

                            # RunProcessing

                            Runs the processing the object is designed for.

                              # SetScene

                              The scene used for vertex casting.

                                # Static methods details

                                # IsClassA

                                Returns true if the class is a or is a descendant of the class named as the type parameter.

                                  # SafeCast

                                  SafeCast makes sure the input object is of a class that can be cast into spVertexColorCaster, and if this is the case, returns the object cast into spVertexColorCaster.