# class MaterialCasterSettings

MaterialCasterSettings is the base interface for material casting settings

# Properties

Property Description
Dilation The Dilation value. Where applicable, such as colors and normals, the caster will fill empty pixels surrounding filled pixels with values mixed from the filled ones. This setting sets how many pixels to fill outside the original filled pixels.
DitherType The type of dithering to use when creating the output object.
FillMode The fill mode determines what to do with the pixels that remain unfilled after both the casting and dilation has been performed. Options are: None = Do not fill remaining pixels Interpolate = linearly interpolate the closest samples NearestNeighbor = use the closest available pixel value without interpolation.
MaterialChannel The name of the input material channel to cast. Existing user channels of any arbitrary name in the input materials can be cast.
OpacityChannel The name of the input opacity channel to use for combining layers in most casters and casting opacity in the opacitycaster. User channels of any arbitrary name can be used.
OutputDDSCompressionType DDS compression if output format is DDS.
OutputImageFileFormat File format for output texture.
OutputPixelFormat The output pixel format
UseMultisampling Enable or disable multisampling.

# Methods

Method Description
GetClass Get the name of the MaterialCasterSettings class.
GetErrorString Returns a string describing the error that was found the last time ValidateSettings was performed.
IsA Returns true if MaterialCasterSettings is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the MaterialCasterSettings object is invalid.
ValidateSettings Validates the current settings values.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spMaterialCasterSettings, and if this is the case, returns the object cast into spMaterialCasterSettings.

# Properties details

# Dilation

The Dilation value. Where applicable, such as colors and normals, the caster will fill empty pixels surrounding filled pixels with values mixed from the filled ones. This setting sets how many pixels to fill outside the original filled pixels.

    # DitherType

    The type of dithering to use when creating the output object.

      # FillMode

      The fill mode determines what to do with the pixels that remain unfilled after both the casting and dilation has been performed. Options are: None = Do not fill remaining pixels Interpolate = linearly interpolate the closest samples NearestNeighbor = use the closest available pixel value without interpolation.

        # MaterialChannel

        The name of the input material channel to cast. Existing user channels of any arbitrary name in the input materials can be cast.

          # OpacityChannel

          The name of the input opacity channel to use for combining layers in most casters and casting opacity in the opacitycaster. User channels of any arbitrary name can be used.

            # OutputDDSCompressionType

            DDS compression if output format is DDS.

              # OutputImageFileFormat

              File format for output texture.

                # OutputPixelFormat

                The output pixel format

                  # UseMultisampling

                  Enable or disable multisampling.

                    # Methods details

                    # GetClass

                    Get the name of the MaterialCasterSettings class.

                      # GetErrorString

                      Returns a string describing the error that was found the last time ValidateSettings was performed.

                        # IsA

                        Returns true if MaterialCasterSettings is a or is a descendant of the class named as the type parameter.

                          # IsNull

                          Returns true if the MaterialCasterSettings object is invalid.

                            # ValidateSettings

                            Validates the current settings values.

                              # Static methods details

                              # IsClassA

                              Returns true if the class is a or is a descendant of the class named as the type parameter.

                                # SafeCast

                                SafeCast makes sure the input object is of a class that can be cast into spMaterialCasterSettings, and if this is the case, returns the object cast into spMaterialCasterSettings.