# struct
FInputMaterialSettings
No description available.
# Members
Type | Member | Description |
---|---|---|
int32 | MaterialMapping | The material mapping for the input material this setting object corresponds to, meaning what material of the generated LOD the corresponding input material will be baked into. Both InputMaterialCount and OutputMaterialCount need to be set for this mapping to work, and all original materials need to be mapped to an existing output id. |