# LOD Recipe - Build using commandlet
# Prerequisites
- A LOD recipe asset prepared with mesh(es) and LOD(s) settings. Create a LOD recipe using this quickstart.
# Build using commandlet
Use the below example to build all LOD recipes belonging to <ProjectName>. The example also saves all generated LODs without using source control.
Important
-AllowCommandletRendering is needed for a successive build if material baking is enabled by any of the LOD recipes
# See Also
- All available LOD recipe commandlet switches