# LOD Recipe - Build using commandlet

# Prerequisites

  • A LOD recipe asset prepared with mesh(es) and LOD(s) settings. Create a LOD recipe using this quickstart.

# Build using commandlet

Use the below example to build all LOD recipes belonging to <ProjectName>. The example also saves all generated LODs without using source control.

    Important

    -AllowCommandletRendering is needed for a successive build if material baking is enabled by any of the LOD recipes

    # See Also