class USimplygonBPFunctionLibrary 
Simplygon Blueprint Function library that exposes essential methods for automating content pipeline through python scripting.
Members (public) 
| Type | Member | Description | 
|---|---|---|
| int | UClass | No description available. | 
Methods (public) 
| Method | Description | 
|---|---|
| AddActorsToStandinActor | Adds a list of static mesh actors to standin actor. | 
| AddActorToStandinActor | Adds a static mesh actor to standin actor. | 
| AddSimplygonUserData | Adds Simplygon user data to static mesh actor. | 
| AssignRecipeToAsset | Assign given LODRecipe to given static/skeletal mesh actor | 
| BuildAllLODRecipes | Build all LODRecipes | 
| BuildLODRecipe | Build LODRecipe for given static/skeletal mesh. | 
| BuildLODRecipesOnlyForSkeletalMeshes | Build given list of LODRecipes. Only for skeletal mesh actors. | 
| BuildLODRecipesOnlyForStaticMeshes | Build given list of LODRecipes. Only for static mesh actors. | 
| BuildStandinMeshes | Builds meshes for all standin actors | 
| CreateStandinActorFromActors | Create standin actor from a given list of static mesh actors. | 
| execAddActorsToStandinActor | No description available. | 
| execAddActorToStandinActor | No description available. | 
| execAddSimplygonUserData | No description available. | 
| execAssignRecipeToAsset | No description available. | 
| execBuildAllLODRecipes | No description available. | 
| execBuildLODRecipe | No description available. | 
| execBuildLODRecipesOnlyForSkeletalMeshes | No description available. | 
| execBuildLODRecipesOnlyForStaticMeshes | No description available. | 
| execBuildStandinMeshes | No description available. | 
| execCreateStandinActorFromActors | No description available. | 
| execIsClippingGeometry | No description available. | 
| execIsOccludingGeometry | No description available. | 
| execRemoveActorFromStandinActor | No description available. | 
| execRemoveActorsFromStandinActor | No description available. | 
| execRemoveSimplygonUserData | No description available. | 
| IsClippingGeometry | Check if clipping geometry tag is associated with static mesh actor. | 
| IsOccludingGeometry | Check if occluding geometry tag is associated with static mesh actor. | 
| RemoveActorFromStandinActor | Remove given static mesh actor from a standin actor. | 
| RemoveActorsFromStandinActor | Remove given list of static mesh actros from standin actor. @oaram InStandin standin actor | 
| RemoveSimplygonUserData | Removes Simplygon user data from actor. | 
 Simplygon 10.4.132.0
Simplygon 10.4.132.0