Unity Rendering Pipelines to Simplygon
Simplygon supports material casting of Unity material models Standard, URP (URP/Lit shader), and HDRP (HDRP/Lit shader) via ComputeCasters easily accessible in the Simplygon UI in Unity.
Standard to Simplygon channel mapping
Below is the mapping table between Unity (Standard) and Simplygon.
Unity (UI) | Unity (Internally) | Simplygon API |
---|---|---|
Albedo Map | _MainTex | AlbedoMap |
Normal Map | _BumpMap | NormalMap |
Emission Map | _EmissionMap | EmissionMap |
Metallic Map | _MetallicGlossMap | MetallicMap |
Height Map | _ParallaxMap | HeightMap |
Occlusion Map | _OcclusionMap | OcclusionMap |
Detail Mask | _DetailMask | DetailMaskMap |
Detail Albedo Map | _DetailAlbedoMap | DetailAlbedoMap |
Detail Normal Map | _DetailNormalMap | DetailNormalMap |
URP to Simplygon channel mapping
Below is the mapping table between Unity (URP) and Simplygon.
Unity (UI) | Unity (Internally) | Simplygon API |
---|---|---|
Base Map | _BaseMap | BaseMap |
Normal Map | _BumpMap | NormalMap |
Emission Map | _EmissionMap | EmissionMap |
Metallic Map | _MetallicGlossMap | MetallicMap |
Height Map | _ParallaxMap | HeightMap |
Occlusion Map | _OcclusionMap | OcclusionMap |
Detail Mask | _DetailMask | DetailMaskMap |
Detail Albedo Map | _DetailAlbedoMap | DetailAlbedoMap |
Detail Normal Map | _DetailNormalMap | DetailNormalMap |
HDRP to Simplygon channel mapping
Below is the mapping table between Unity (HDRP) and Simplygon.
Unity (UI) | Unity (Internally) | Simplygon API |
---|---|---|
Base Map | _BaseColorMap | BaseMap |
Mask Map | _MaskMap | MaskMap |
Normal Map | _NormalMap | NormalMap |
Bent Normal Map | _BentNormalMap | BentNormalMap |
Coat Mask | _CoatMaskMap | CoatMaskMap |
Emissive Map | _EmissiveColorMap | EmissionMap |
Detail Map | _DetailMap | DetailMap |
SRGB Channel support
The following list specifies all the supported channels in Unity and if simplygon handles srgb on those channels.
We also list if Unity supports srgb on these channels for easy of reference.
Unity Channel Name(UI) | Standard SRGB | URP SRGB | HDRP SRGB | Unity SRGB Support |
---|---|---|---|---|
Albedo Map | True | N/A | N/A | True |
Base Map | N/A | True | True | True |
Metallic Map | False | False | N/A | True |
Mask Map | N/A | N/A | False | True |
Normal Map | False | False | False | False |
Bent Normal Map | N/A | N/A | False | False |
Height Map | False | False | N/A | True |
Coat Mask | N/A | N/A | False | True |
Occlusion Map | False | False | N/A | True |
Detail Mask | False | False | N/A | True |
Detail Albedo Map 2x | False | N/A | N/A | True |
Detail Base Map | N/A | False | N/A | False |
Detail Normal Map | False | False | N/A | False |
Detail Map | N/A | N/A | False | True |
Emission Map | True | True | True | True |
Next steps
Get to know how to work with materials in Simplygon: