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Simplygon Unity Plugin

Simplygon comes with a plug-in for Unity which exposes optimization features such as Reduction, Aggregation, Remeshing, Impostor (SingleView, BillboardCloud / Vegetation), Occlusion meshes as well as material baking supporting for the following built-in shaders:

  • Standard Shader
  • Universal Rendering Pipeline (URP) Lit shaders
  • High Definition Render Pipeline (HDRP) Lit shaders

Visibility culling (through SimplygonSelectionSet component) and clipping geometries (through SimplygonSelectionSet component), as well as preservation of skinning for (humanoid) assets are also part of the supported feature set.

For a full list of Simplygon supported features please consult supported feature table.

There is also scripting support against the Simplygon C# API, for more customized solutions.

Supported Unity versions

Simplygon 10.3 is currently supporting Unity 2022 LTS and Unity 2021.3 LTS.

Limitations

Please see known issues for more details and other known issues.