Unity Rendering Pipelines to Simplygon
Simplygon supports the Lit Universal Render Pipeline (URP/Lit) and the Lit High Definition Render Pipeline (HDRP/Lit) via ComputeCasters, easily accessible in the Simplygon UI in Unity.
URP to Simplygon channel mapping
Below is the mapping table between Unity, URP and Simplygon.
Unity (UI) | Unity (Internally) | Simplygon API |
---|---|---|
Base Map | _BaseMap | BaseMap |
Normal Map | _BumpMap | NormalMap |
Emission Map | _EmissionMap | EmissionMap |
Metallic Map | _MetallicGlossMap | MetallicMap |
Height Map | _ParallaxMap | HeightMap |
Occlusion Map | _OcclusionMap | OcclusionMap |
HDRP to Simplygon channel mapping
Below is the mapping table between Unity, HDRP and Simplygon.
Unity (UI) | Unity (Internally) | Simplygon API |
---|---|---|
Base Map | _BaseMap | BaseMap |
Mask Map | _MaskMap | MaskMap |
Normal Map | _NormalMap | NormalMap |
Bent Normal Map | _BentNormalMap | BentNormalMap |
Coat Mask | _CoatMaskMap | CoatMaskMap |
Emissive Map | _EmissiveColorMap | EmissionMap |
Next steps
Get to know how to work with URP/HDRP in Simplygon: