# LOD Recipe - Morph targets

Run the editor and open the content browser.

Click Add New / Simplygon / LOD Recipe and type a name.

New LOD Recipe

Open the LOD Recipe editor by double clicking the new asset.

Add a skeletal mesh using Add Mesh in the toolbar.

Add Mesh

By default three LODs would be populated using the Reduction Pipeline with their Settings / Reduction Settings / Reduction Target Triangle Ratio set to 0.5, 0.25, 0.125 respectively.

Default Setup

Go to Miscellaneous Settings

Default Setup

Check Apply Morph Targets for each LOD you wish to keep morph targets on.

Default Setup

Save the asset.

Press the Build button in the toolbar to generate the LOD chain with morph targets.