enum
EReferenceExportMode
Export mode for referenced external files in the scene, such as references to textures. File formats which do not support external references will ignore the setting and always embed the data.
Values
Key | Value | Comment |
Copy | 0 | Copy the referenced file to the export folder, and have a relative path point at the reference. |
Embed | 1 | Embed the referenced file in the exported scene. This is only applicable to file formats which support embedding referenced files. File formats which do not support embedded references will instead default to copy the file to the output. |
AbsolutePath | 2 | Output the absolute path to the referenced file. This avoids copying the reference to the output. Node that this path is not portable across file systems, and will reference an absolute path on the current machine. If a reference is embedded, this setting will be ignored and a copy of the file is placed in the output path. |
OriginalPath | 3 | Keep the original path value. This mode just copies the FilePath value verbatim to the output, and does not make sure the referenced file actually exists. If a reference is embedded, this setting will be ignored and a copy of the file is placed in the output path. |
Key | Value | Comment |
Copy | 0 | Copy the referenced file to the export folder, and have a relative path point at the reference. |
Embed | 1 | Embed the referenced file in the exported scene. This is only applicable to file formats which support embedding referenced files. File formats which do not support embedded references will instead default to copy the file to the output. |
AbsolutePath | 2 | Output the absolute path to the referenced file. This avoids copying the reference to the output. Node that this path is not portable across file systems, and will reference an absolute path on the current machine. If a reference is embedded, this setting will be ignored and a copy of the file is placed in the output path. |
OriginalPath | 3 | Keep the original path value. This mode just copies the FilePath value verbatim to the output, and does not make sure the referenced file actually exists. If a reference is embedded, this setting will be ignored and a copy of the file is placed in the output path. |
Key | Value | Comment |
EReferenceExportMode_Copy | 0 | Copy the referenced file to the export folder, and have a relative path point at the reference. |
EReferenceExportMode_Embed | 1 | Embed the referenced file in the exported scene. This is only applicable to file formats which support embedding referenced files. File formats which do not support embedded references will instead default to copy the file to the output. |
EReferenceExportMode_AbsolutePath | 2 | Output the absolute path to the referenced file. This avoids copying the reference to the output. Node that this path is not portable across file systems, and will reference an absolute path on the current machine. If a reference is embedded, this setting will be ignored and a copy of the file is placed in the output path. |
EReferenceExportMode_OriginalPath | 3 | Keep the original path value. This mode just copies the FilePath value verbatim to the output, and does not make sure the referenced file actually exists. If a reference is embedded, this setting will be ignored and a copy of the file is placed in the output path. |