Method is marked as deprecated and will be removed in future version. Use AddTangents() instead. Bitangents are Added and Removed in unison with Tangents. Only need to call AddTangents to add both Tangent and Bitangent fields, and RemoveTangents to remove both fields. Use GetBitangents to retrieve the bitangent field.
Method is marked as deprecated and will be removed in future version. Use AddBoneWeights() instead. Function is empty, does now nothing. BoneIds are added/removed when AddBoneWeights()/RemoveBoneWeights() is called.
Method is marked as deprecated and will be removed in future version. Use RemoveTangents() instead. Bitangents are Added and Removed in unison with Tangents. Only need to call AddTangents to add both Tangent and Bitangent fields, and RemoveTangents to remove both fields. Use GetBitangents to retrieve the bitangent field.
Method is marked as deprecated and will be removed in future version. Use RemoveBoneWeights() instead. Function is empty, does now nothing. BoneIds are added/removed when AddBoneWeights()/RemoveBoneWeights() is called.
Method is marked as deprecated and will be removed in future version. Use RunProcessing() instead. Runs the material casting from SourceGeometry to Geometry.
Method is marked as deprecated and will be removed in future version. Use GetSnapNormalsToFlatSurfaces() instead. Use GetSnapNormalsToFlatSurfaces instead
Method is marked as deprecated and will be removed in future version. Use SetSnapNormalsToFlatSurfaces() instead. Use SetSnapNormalsToFlatSurfaces instead
Method is marked as deprecated and will be removed in future version. Use GetSnapNormalsToFlatSurfaces() instead. Use GetSnapNormalsToFlatSurfaces instead.
Method is marked as deprecated and will be removed in future version. Use SetSnapNormalsToFlatSurfaces() instead. Use SetSnapNormalsToFlatSurfaces instead.
Method is marked as deprecated and will be removed in future version. Use AddTangents() instead. Bitangents are Added and Removed in unison with Tangents. Only need to call AddTangents to add both Tangent and Bitangent fields, and RemoveTangents to remove both fields. Use GetBitangents to retrieve the bitangent field.
Method is marked as deprecated and will be removed in future version. Use RemoveTangents() instead. Bitangents are Added and Removed in unison with Tangents. Only need to call AddTangents to add both Tangent and Bitangent fields, and RemoveTangents to remove both fields. Use GetBitangents to retrieve the bitangent field.
Method is marked as deprecated and will be removed in future version. Use RunProcessing() instead. Runs the remeshing of the geometry. Alias of RunProcessing.
Method is marked as deprecated and will be removed in future version. Use GetWeldOnlyBetweenSceneNodes() instead. Use GetWeldOnlyBetweenSceneNodes instead
Method is marked as deprecated and will be removed in future version. Use SetWeldOnlyBetweenSceneNodes() instead. Use SetWeldOnlyBetweenSceneNodes instead
Method is marked as deprecated and will be removed in future version. Use NewCombinedGeometry() instead. Combines all the geometries from the scene and returns a copy.
Method is marked as deprecated and will be removed in future version. Use GetShaderInputTexturePathsCount() instead. Get an array of the unique texture paths used in the material. For the shader to use these textures, they are required to be uploaded to the texture channel corresponding to their position in the array. The shader will generate these sampler variables with the naming convention "map_i" (i : the array index of the texture). GenerateShader must have been called prior to this call
Method is marked as deprecated and will be removed in future version. Use GetShaderInputUVSetsCount() instead. Get an array of the unique UV sets used in the material. For the shader to use these UV sets, they are required to be uploaded as texture coordinates corresponding to their position in the array. The shader will generate the texcoords variables with the naming convention "tex_i" (i : the array index of the UV set). GenerateShader must have been called prior to this call
Method is marked as deprecated and will be removed in future version. Use GetShaderInputVertexColorsCount() instead. Get an array of the unique vertex colors used in the material. For the shader to use these vertex colors, they are required to be uploaded as vertex color corresponding to their position in the array. The shader will generate the vertex color variables with the naming convention "vertexcolor_i" (i : the array index of the vertex color). GenerateShader must have been called prior to this call
Interface is deprecated and will be removed in a future release.Deprecated interface, which will be removed in version 9.0. ReStringArray is the string implementation of ReValueArray. See ReValueArray for a description. Please note that conversions to/from real values will not work on string arrays.
Interface is marked as deprecated and will be removed in future version. Deprecated interface, which will be removed in version 9.0. ReStringArray is the string implementation of ReValueArray. See ReValueArray for a description. Please note that conversions to/from real values will not work on string arrays.
Method is marked as deprecated and will be removed in future version. CopyCombine3Tuples() combines the data from three tuples into a destination tuple. The call works like CopyCombineTuples(), but there is three source tuples, and two alpha values. the destination will be weighted by the values:
alpha_3 = 1-(alpha_1 + alpha_2)
dest = src_1*alpha_1 + src_2*alpha_2 + src_3*alpha_3
The source array must be of the same type as this array, and have the same number of items in each tuple. This array can be used as the source array to copy within the array.
Method is marked as deprecated and will be removed in future version. CopyCombineTuples() combines the data from two tuples from a source array into a destination tuple in this array. If InterpolateTuples is set to true, dest_id will receive a linear interpolation of the values, using the alpha value. If InterpolateTuples is set to false, then if alpha is less than 0.5 the contents of src_id_1 will end up in dest, else the contents of src_id_2 will be copied.
dest = src_1*(1-alpha) + src_2*alpha
The source array must be of the same type as this array, and have the same number of items in each tuple. This array can be used as the source array to copy within the array.
Method is marked as deprecated and will be removed in future version. Set the interpolation flag. If set, the tuple values will be interpolated by calls to CopyCombineTuples, CopyCombine3Tuples, IndexedCombine and IndexedCombine3. If not set, then the methods will copy data from the tuple with the highest alpha blend value.
Method is marked as deprecated and will be removed in future version. Works like IndexedCopy(), but uses two consecutive ids in the idtable, and a blend value from the blend table. The idtable contains (idtable_cnt*2) indices and blendtable contains idtable_cnt blend values. Note! The array must be large enough to hold the copied data.
Method is marked as deprecated and will be removed in future version. Works like IndexedCombine(), but with three ids that are combined through two blend values in the blendtable. The idtable contains (idtable_cnt*3) indices and blendtable contains (idtable_cnt*2) blend values. Note! The array must be large enough to hold the copied data.
Method is marked as deprecated and will be removed in future version. Set the interpolation flag. If set, the tuple values will be interpolated by calls to CopyCombineTuples, CopyCombine3Tuples, IndexedCombine and IndexedCombine3. If not set, then the methods will copy data from the tuple with the highest alpha blend value.