# class TextureTable

TextureTable keeps information on textures used while rendering.

# Properties

Property Description
Name The name of the TextureTable object. (Inherited from Object)

# Methods

Method Description
AddItem Adds an item to the table. The returned value is the id of the item within the table, which can be used to retrieve the item using GetItem(). (Inherited from Table)
AddObserver Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
AddTexture Adds a texture to the table. The returned value is the id of the texture within the table.
ChangeTexturePrefixPath Changes the prefix path (drive, directory) of all matching texture paths in all the textures in the table, with the new one. This method is useful when external textures are placed in a specific folder, which needs to be moved.
Clear Clears the table, and removes all items. If AddItem is called after Clear, the item ids will start over from 0. (Inherited from Table)
Copy Clears the current table and copies the items from a source table. (Inherited from Table)
FindItem Finds a named item in the table. If multiple items have the same name, the first will be returned. If no item was found, null will be returned. (Inherited from Table)
FindItemId Finds the id of an item in the table, using the name. If multiple items have the same name, the first will be returned. If no item was found, the return will be -1. (Inherited from Table)
FindTexture Finds a texture in the table, using the texture name. If multiple textures have the same name, the first will be returned. If the texture was not found, null will be returned.
FindTextureId Finds the id of a texture in the table, using the texture name. If multiple textures have the same name, the first will be returned. If the texture was not found, -1 will be returned.
FindTextureUsingPath Finds a texture in the table, using the texture path. If multiple textures have the same path, the first will be returned. If the texture was not found, null will be returned.
GetClass Get the name of the TextureTable class. (Inherited from Object)
GetItem Returns the i:th item, using the id of the item. (Inherited from Table)
GetItemsCount The number of item id:s in the table. If an item has been removed, using RemoveItem, the id is still counted in this method. GetIdsCount also equals the id that will be applied to the next item added to the table. (Inherited from Table)
GetTexture Returns the i:th texture, using the id of the texture.
GetTexturesCount Returns the number of textures in the table.
IsA Returns true if TextureTable is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull Returns true if the TextureTable object is invalid. (Inherited from Object)
IsSameObjectAs Returns true if the TextureTable object is valid. (Inherited from Object)
NonNull Returns true if the TextureTable object is valid. (Inherited from Object)
PrintInfo Prints the content/info of the TextureTable object to the log. (Inherited from Object)
RemoveItem Removes an item, and invalidates the id. The id will not point at a valid item, until Clear is called and new items are added up until the id. (Inherited from Table)
RemoveObserver Removes a previously added observer object. (Inherited from Object)
RemoveTexture Removes a texture. If GetTexture is called with the texture id, the value returned will be null.
SetItem Sets an item in the table. The id must exist in the table. (Inherited from Table)
SetTexture Sets a texture in the table.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast SafeCast makes sure the input object is of a class that can be cast into spTextureTable, and if this is the case, returns the object cast into spTextureTable. (Inherited from Object)

# Properties details

# Name

The name of the TextureTable object. (Inherited from Object)

    # Methods details

    # AddItem

    Adds an item to the table. The returned value is the id of the item within the table, which can be used to retrieve the item using GetItem().

      # AddObserver

      Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

        # AddTexture

        Adds a texture to the table. The returned value is the id of the texture within the table.

          # ChangeTexturePrefixPath

          Changes the prefix path (drive, directory) of all matching texture paths in all the textures in the table, with the new one. This method is useful when external textures are placed in a specific folder, which needs to be moved.

            # Clear

            Clears the table, and removes all items. If AddItem is called after Clear, the item ids will start over from 0.

              # Copy

              Clears the current table and copies the items from a source table.

                # FindItem

                Finds a named item in the table. If multiple items have the same name, the first will be returned. If no item was found, null will be returned.

                  # FindItemId

                  Finds the id of an item in the table, using the name. If multiple items have the same name, the first will be returned. If no item was found, the return will be -1.

                    # FindTexture

                    Finds a texture in the table, using the texture name. If multiple textures have the same name, the first will be returned. If the texture was not found, null will be returned.

                      # FindTextureId

                      Finds the id of a texture in the table, using the texture name. If multiple textures have the same name, the first will be returned. If the texture was not found, -1 will be returned.

                        # FindTextureUsingPath

                        Finds a texture in the table, using the texture path. If multiple textures have the same path, the first will be returned. If the texture was not found, null will be returned.

                          # GetClass

                          Get the name of the TextureTable class. (Inherited from Object)

                            # GetItem

                            Returns the i:th item, using the id of the item.

                              # GetItemsCount

                              The number of item id:s in the table. If an item has been removed, using RemoveItem, the id is still counted in this method. GetIdsCount also equals the id that will be applied to the next item added to the table.

                                # GetTexture

                                Returns the i:th texture, using the id of the texture.

                                  # GetTexturesCount

                                  Returns the number of textures in the table.

                                    # IsA

                                    Returns true if TextureTable is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                      # IsNull

                                      Returns true if the TextureTable object is invalid. (Inherited from Object)

                                        # IsSameObjectAs

                                        Returns true if the TextureTable object is valid. (Inherited from Object)

                                          # NonNull

                                          Returns true if the TextureTable object is valid. (Inherited from Object)

                                            # PrintInfo

                                            Prints the content/info of the TextureTable object to the log. (Inherited from Object)

                                              # RemoveItem

                                              Removes an item, and invalidates the id. The id will not point at a valid item, until Clear is called and new items are added up until the id.

                                                # RemoveObserver

                                                Removes a previously added observer object. (Inherited from Object)

                                                  # RemoveTexture

                                                  Removes a texture. If GetTexture is called with the texture id, the value returned will be null.

                                                    # SetItem

                                                    Sets an item in the table. The id must exist in the table.

                                                      # SetTexture

                                                      Sets a texture in the table.

                                                        # Static methods details

                                                        # IsClassA

                                                        Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                                          # SafeCast

                                                          SafeCast makes sure the input object is of a class that can be cast into spTextureTable, and if this is the case, returns the object cast into spTextureTable. (Inherited from Object)