# class ULODRecipeCommandlet

The following commandlet use the asset registry to look for LOD recipes and build them.
Example: UE4Editor-Cmd.exe <ProjectName> -run=LODRecipeCommandlet -rebuild -nosourcecontrol

# Methods (public)

Method Description
Main Commandlet entry point overriden from UCommandlet

# Main

# Syntax

int Main(const class FString &);

# Parameters

Main takes no parameters.
Return Type: int