# class RemeshingProcessor

The RemeshingProcessor takes an input scene and replaces it with a lightweight proxy geometry that resembles the original, but does not share vertex data or parts of the original mesh data. The remeshed object is created and optimized for a certain on-screen pixel size - which means that holes and parts that are close to each other will have their gaps filled if the distance is below a pixel. At default settings, the proxy mesh is assumed to be viewed from the outside. Any interior mesh that cannot be seen is removed. The result is a very light-weight mesh that is highly optimized for real-time viewing, or to speed up off-line rendering of small objects. Simplygon is capable of remeshing arbitrary geometry, including non-manifold surfaces.

# Properties

Property Description
Scene The scene used for remeshing processing. All mesh nodes in the whole scene tree will be replaced by one proxy mesh. Please note that internal refrences might be modified by the processor. The caller should refresh any reference that is cached outside the scene after running the processor.

# Methods

Method Description
Clear Clear all internal states of the object. This will NOT clear the parameters set in the object.
GetBoneSettings The settings for the bone removal process.
GetClass Get the name of the RemeshingProcessor class.
GetGeometryCullingSettings Get settings for volumetric triangle culling functionality.
GetMappingImage The MappingImage object that is generated if GenerateMappingImage is set in the MappingImageSettings. This returns mapping image index 0, use GetMappingImageForImageIndex to retrieve for a specific index. A new object is generated for each call to RunProcessing().
GetMappingImageForImageIndex The MappingImage object that is generated if GenerateMappingImage is set in the MappingImageSettings. Called with an id, it will fetch that specific mapping image if using multi-material output. A new object is generated for each call to RunProcessing().
GetMappingImageSettings The settings for the image mapping process.
GetPercentDone Returns the current progress of the processing as a value between 0 and 100.
GetRemeshingSettings The settings for the remeshing process.
GetVisibilitySettings The settings for handling visibility weights. Visibility settings contains the parameters for how to compute the visibility of a scene and how to use it.
IsA Returns true if RemeshingProcessor is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the RemeshingProcessor object is invalid.
RunProcessing Runs the processing the object is designed for.
ToJSON Get settings as JSON for debugging purposes.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spRemeshingProcessor, and if this is the case, returns the object cast into spRemeshingProcessor.

# Properties details

# Scene

The scene used for remeshing processing. All mesh nodes in the whole scene tree will be replaced by one proxy mesh. Please note that internal refrences might be modified by the processor. The caller should refresh any reference that is cached outside the scene after running the processor.

    # Methods details

    # Clear

    Clear all internal states of the object. This will NOT clear the parameters set in the object.

      # GetBoneSettings

      The settings for the bone removal process.

        # GetClass

        Get the name of the RemeshingProcessor class.

          # GetGeometryCullingSettings

          Get settings for volumetric triangle culling functionality.

            # GetMappingImage

            The MappingImage object that is generated if GenerateMappingImage is set in the MappingImageSettings. This returns mapping image index 0, use GetMappingImageForImageIndex to retrieve for a specific index. A new object is generated for each call to RunProcessing().

              # GetMappingImageForImageIndex

              The MappingImage object that is generated if GenerateMappingImage is set in the MappingImageSettings. Called with an id, it will fetch that specific mapping image if using multi-material output. A new object is generated for each call to RunProcessing().

                # GetMappingImageSettings

                The settings for the image mapping process.

                  # GetPercentDone

                  Returns the current progress of the processing as a value between 0 and 100.

                    # GetRemeshingSettings

                    The settings for the remeshing process.

                      # GetVisibilitySettings

                      The settings for handling visibility weights. Visibility settings contains the parameters for how to compute the visibility of a scene and how to use it.

                        # IsA

                        Returns true if RemeshingProcessor is a or is a descendant of the class named as the type parameter.

                          # IsNull

                          Returns true if the RemeshingProcessor object is invalid.

                            # RunProcessing

                            Runs the processing the object is designed for.

                              # ToJSON

                              Get settings as JSON for debugging purposes.

                                # Static methods details

                                # IsClassA

                                Returns true if the class is a or is a descendant of the class named as the type parameter.

                                  # SafeCast

                                  SafeCast makes sure the input object is of a class that can be cast into spRemeshingProcessor, and if this is the case, returns the object cast into spRemeshingProcessor.