class DirectXRenderer
 A Renderer using DirectX 11 that can be used to preview a scene object containing geometry data by rendering it from selected SceneCamera nodes within the given scene and then storing the frames to disc. If using a Shading Node Network (having an IShadingNode assigned to the IMaterial), then the material can be previewed with the generated HLSL shader.
  Properties
 | Property | Description | 
|---|
 | UseInMemoryShaderGeneration | Use in-memory shader generation instead of creating a temporary .fx file on disk. Needs to be called after CreatePreviewer to have any effect. | 
  Methods
 | Method | Description | 
|---|
 | CreatePreviewer | Creates a previewer with the specified window dimensions. | 
 | GetBackgroundColor | The current background color of the renderer. | 
 | GetClass | Get the name of the DirectXRenderer class. | 
 | InitializeSceneRenderData | Initialize scene geometry's and generates material shaders for rendering. | 
 | IsA | Returns true if DirectXRenderer is a or is a descendant of the class named as the type parameter. | 
 | IsNull | Returns true if the DirectXRenderer object is invalid. | 
 | LoadGeometryData | Loads a geometry data object and its materials into the previewer. | 
 | LoadGeometryDataWithMaterialShadingNetwork | Loads a scene into the previewer. The material should have a shading network attached to it. | 
 | RenderAlongCameraPathAndStorePics | Render from each camera view in the camera target direction specified in the selection set with the scene cameras and stores the frame to the file path specified. | 
 | SetBackgroundColor | The background color of the renderer. | 
 | SetRenderWireFrameMode | The render mode to wire frame. | 
 | SetScene | Sets a scene into the previewer. Use InitializeSceneRenderData to generate the material shaders. | 
  Static methods
 | Method | Description | 
|---|
 | IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. | 
 | SafeCast | SafeCast makes sure the input object is of a class that can be cast into spDirectXRenderer, and if this is the case, returns the object cast into spDirectXRenderer. | 
  Properties details
  UseInMemoryShaderGeneration
 Use in-memory shader generation instead of creating a temporary .fx file on disk. Needs to be called after CreatePreviewer to have any effect.
   Syntax
  SetUseInMemoryShaderGeneration parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | flag |  |  | The requested boolean value for the UseInMemoryShaderGeneration setting. | 
  GetUseInMemoryShaderGeneration return value
 Type: bool
  Syntax
  SetUseInMemoryShaderGeneration parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | flag |  |  | The requested boolean value for the UseInMemoryShaderGeneration setting. | 
  GetUseInMemoryShaderGeneration return value
 Type: bool
  Syntax
  SetUseInMemoryShaderGeneration parameters
 | Name | Type | Min | Max | Description | 
|---|
 | flag | bool |  |  | The requested boolean value for the UseInMemoryShaderGeneration setting. | 
  GetUseInMemoryShaderGeneration return value
 Type: bool
   Methods details
  CreatePreviewer
 Creates a previewer with the specified window dimensions.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | int | _width |  |  | The window width. | 
 | int | _height |  |  | The window height. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | int | _width |  |  | The window width. | 
 | int | _height |  |  | The window height. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | _width | int |  |  | The window width. | 
 | _height | int |  |  | The window height. | 
  Return value
 Type: bool
   GetBackgroundColor
 The current background color of the renderer.
   Syntax
  Parameters
 GetBackgroundColor takes no parameters.
  Return value
 Type: RealData
  Syntax
  Parameters
 GetBackgroundColor takes no parameters.
  Return value
 Type: RealData
  Syntax
  Parameters
 GetBackgroundColor takes no parameters.
  Return value
 Type: float
   GetClass
 Get the name of the DirectXRenderer class.
   Syntax
  Parameters
 GetClass takes no parameters.
  Return value
 Type: spString
  Syntax
  Parameters
 GetClass takes no parameters.
  Return value
 Type: string
  Syntax
  Parameters
 GetClass takes no parameters.
  Return value
 Type: str
   InitializeSceneRenderData
 Initialize scene geometry's and generates material shaders for rendering.
   Syntax
  Parameters
 InitializeSceneRenderData takes no parameters.
  Return value
 Type: bool
  Syntax
  Parameters
 InitializeSceneRenderData takes no parameters.
  Return value
 Type: bool
  Syntax
  Parameters
 InitializeSceneRenderData takes no parameters.
  Return value
 Type: bool
   IsA
 Returns true if DirectXRenderer is a or is a descendant of the class named as the type parameter.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | const char * | type |  |  | Name of the class to check if DirectXRenderer is, or is a descendant of. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | string | type |  |  | Name of the class to check if DirectXRenderer is, or is a descendant of. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | type | str |  |  | Name of the class to check if DirectXRenderer is, or is a descendant of. | 
  Return value
 Type: bool
   IsNull
 Returns true if the DirectXRenderer object is invalid.
   Syntax
  Parameters
 IsNull takes no parameters.
  Return value
 Type: bool
  Syntax
  Parameters
 IsNull takes no parameters.
  Return value
 Type: bool
  Syntax
  Parameters
 IsNull takes no parameters.
  Return value
 Type: bool
   LoadGeometryData
 Loads a geometry data object and its materials into the previewer.
 WARNING
 This method is marked as deprecated and will be removed in a future version.
 Use SetScene instead.
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | GeometryData | geom |  |  | The geometry data object to preview. | 
 | MaterialTable | materials |  |  | The material table of the geometry. Can be null if no material table exists. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | GeometryData | geom |  |  | The geometry data object to preview. | 
 | MaterialTable | materials |  |  | The material table of the geometry. Can be null if no material table exists. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | geom | GeometryData |  |  | The geometry data object to preview. | 
 | materials | MaterialTable |  |  | The material table of the geometry. Can be null if no material table exists. | 
  Return value
 Type: bool
   LoadGeometryDataWithMaterialShadingNetwork
 Loads a scene into the previewer. The material should have a shading network attached to it.
 WARNING
 This method is marked as deprecated and will be removed in a future version.
 Use SetScene instead.
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | Scene | _scene |  |  | The scene to preview. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | Scene | _scene |  |  | The scene to preview. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | _scene | Scene |  |  | The scene to preview. | 
  Return value
 Type: bool
   RenderAlongCameraPathAndStorePics
 Render from each camera view in the camera target direction specified in the selection set with the scene cameras and stores the frame to the file path specified.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | int | cameraSelectionSetID |  |  | The ID of the selection set with the scene cameras to render from. | 
 | const char * | file_name_base |  |  | The desired directory and file name. | 
 | const char * | format |  |  | Picture format (PNG or RAW). | 
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | int | cameraSelectionSetID |  |  | The ID of the selection set with the scene cameras to render from. | 
 | string | file_name_base |  |  | The desired directory and file name. | 
 | string | format |  |  | Picture format (PNG or RAW). | 
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | cameraSelectionSetID | int |  |  | The ID of the selection set with the scene cameras to render from. | 
 | file_name_base | str |  |  | The desired directory and file name. | 
 | format | str |  |  | Picture format (PNG or RAW). | 
   SetBackgroundColor
 The background color of the renderer.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | real | r | 0 | 1 | The red color component for the background color. | 
 | real | g | 0 | 1 | The green color component for the background color. | 
 | real | b | 0 | 1 | The blue color component for the background color. | 
 | real | a | 0 | 1 | The alpha component for the background color. | 
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | float | r | 0 | 1 | The red color component for the background color. | 
 | float | g | 0 | 1 | The green color component for the background color. | 
 | float | b | 0 | 1 | The blue color component for the background color. | 
 | float | a | 0 | 1 | The alpha component for the background color. | 
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | r | float | 0 | 1 | The red color component for the background color. | 
 | g | float | 0 | 1 | The green color component for the background color. | 
 | b | float | 0 | 1 | The blue color component for the background color. | 
 | a | float | 0 | 1 | The alpha component for the background color. | 
   SetRenderWireFrameMode
 The render mode to wire frame.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | flag |  |  | True if render mode should be enabled. | 
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | flag |  |  | True if render mode should be enabled. | 
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | flag | bool |  |  | True if render mode should be enabled. | 
   SetScene
 Sets a scene into the previewer. Use InitializeSceneRenderData to generate the material shaders.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | Scene | _scene |  |  | The scene to preview. | 
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | Scene | _scene |  |  | The scene to preview. | 
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | _scene | Scene |  |  | The scene to preview. | 
   Static methods details
  IsClassA
 Returns true if the class is a or is a descendant of the class named as the type parameter.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | const char * | type |  |  | Name of the class to check if the class is, or is a descendant of. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | string | type |  |  | Name of the class to check if the class is, or is a descendant of. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | type | str |  |  | Name of the class to check if the class is, or is a descendant of. | 
  Return value
 Type: bool
   SafeCast
 SafeCast makes sure the input object is of a class that can be cast into spDirectXRenderer, and if this is the case, returns the object cast into spDirectXRenderer.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | Object | object |  |  | Object to cast. | 
  Return value
 Type: DirectXRenderer
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | Object | object |  |  | Object to cast. | 
  Return value
 Type: DirectXRenderer
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | object | Object |  |  | Object to cast. | 
  Return value
 Type: DirectXRenderer