Simplygon 9 Documentation Simplygon 9 Documentation
Overview
Simplygon API
Maya
Max
UE4
Unity
Download
Overview
Simplygon API
Maya
Max
UE4
Unity
Download
  • Simplygon API
  • Getting started

  • API Concepts

  • Examples

    • Getting started
    • Aggregation

    • Aggregation pipeline

    • Material Casting

    • Batching

      • Batching with Simplygon Grid
      • Batching
    • Events

    • Scene

    • Reduction

    • Reduction pipeline

    • Remeshing

    • Remeshing pipeline

    • Shading networks

  • API Reference

    // Copyright (c) Microsoft Corporation. 
    // Licensed under the MIT license. 
    
    #include <string>
    #include <stdlib.h>
    #include <filesystem>
    #include <future>
    #include "SimplygonLoader.h"
    
    
    void RunReduction(Simplygon::ISimplygon* sg, std::string inputFile, std::string outputFile)
    {
    	// Create the reduction pipeline. 
    	Simplygon::spReductionPipeline sgReductionPipeline = sg->CreateReductionPipeline();
    
    	Simplygon::spReductionSettings sgReductionSettings = sgReductionPipeline->GetReductionSettings();
    
    	// Set reduction target to triangle ratio with a ratio of 50%. 
    	sgReductionSettings->SetReductionTargets( Simplygon::EStopCondition::All, true, false, false, false );
    	sgReductionSettings->SetReductionTargetTriangleRatio( 0.5f );
    
    	// Start the reduction pipeline. 
    	sgReductionPipeline->RunSceneFromFile(inputFile.c_str(), outputFile.c_str(), Simplygon::EPipelineRunMode::RunInNewProcess);
    
    }
    
    void main()
    {
    	Simplygon::ISimplygon* sg = NULL;
    	Simplygon::EErrorCodes initval = Simplygon::Initialize( &sg );
    	if( initval != Simplygon::EErrorCodes::NoError )
    	{
    		return;
    	}
    
    	for(auto& itr: std::filesystem::recursive_directory_iterator("../Assets/"))
    	{
    		if (itr.path().extension().compare(".gltf") != 0)
    			continue;
    		std::string inputFile = itr.path().generic_u8string();
    		std::string outputFile = itr.path().stem().concat("_LOD").concat( itr.path().extension().generic_u8string() ).generic_u8string();
    		RunReduction(sg, inputFile, outputFile);
    	}
    
    	Simplygon::Deinitialize(sg);
    }
    
    
    
    // Copyright (c) Microsoft Corporation. 
    // Licensed under the MIT license. 
    
    using System;
    using System.IO;
    using System.Threading.Tasks;
    
    public class Program
    {
        static void RunReduction(Simplygon.ISimplygon sg, string inputFile, string outputFile)
        {
            // Create the reduction pipeline. 
            using (Simplygon.spReductionPipeline sgReductionPipeline = sg.CreateReductionPipeline())
            {
                using (Simplygon.spReductionSettings sgReductionSettings = sgReductionPipeline.GetReductionSettings())
                {
                    // Set reduction target to triangle ratio with a ratio of 50%. 
                    sgReductionSettings.SetReductionTargets( Simplygon.EStopCondition.All, true, false, false, false );
                    sgReductionSettings.SetReductionTargetTriangleRatio( 0.5f );
    
                }
                // Start the reduction pipeline. 
                sgReductionPipeline.RunSceneFromFile(inputFile, outputFile, Simplygon.EPipelineRunMode.RunInNewProcess);
    
            }
        }
        static void Main(string[] args)
        {
            using (var sg = Simplygon.Loader.InitSimplygon(out var errorCode, out var errorMessage))
            {
                if (errorCode != Simplygon.EErrorCodes.NoError)
                    return;
                var inputFiles = Directory.EnumerateFiles("../Assets/", "*.gltf", SearchOption.AllDirectories);
                foreach (string inputFile in inputFiles)
                {
                    string outputFile = Path.Combine(Path.GetFileNameWithoutExtension(inputFile) + "_LOD" + Path.GetExtension(inputFile));
                    RunReduction(sg, inputFile, outputFile);
                }
            }
        }
    }
    
    
    # Copyright (c) Microsoft Corporation. 
    # Licensed under the MIT license. 
    
    import math
    import os
    import sys
    import glob
    import gc
    import threading
    
    from pathlib import Path
    from simplygon import simplygon_loader
    from simplygon import Simplygon
    
    
    def RunReduction(sg: Simplygon.ISimplygon, inputFile, outputFile):
        # Create the reduction pipeline. 
        sgReductionPipeline = sg.CreateReductionPipeline()
    
        sgReductionSettings = sgReductionPipeline.GetReductionSettings()
    
        # Set reduction target to triangle ratio with a ratio of 50%. 
        sgReductionSettings.SetReductionTargets( Simplygon.EStopCondition_All, True, False, False, False )
        sgReductionSettings.SetReductionTargetTriangleRatio( 0.5 )
    
        # Start the reduction pipeline. 
        sgReductionPipeline.RunSceneFromFile(inputFile, outputFile, Simplygon.EPipelineRunMode_RunInNewProcess)
    
    
    if __name__ == '__main__':
        sg = simplygon_loader.init_simplygon()
    
        inputFiles = glob.glob('../Assets/' + '/**/*.gltf', recursive=True)
        for inputFile in inputFiles:
            outputFile = Path(inputFile).stem + "_LOD" + Path(inputFile).suffix
            RunReduction(sg, inputFile, outputFile)
    
        sg = None
        gc.collect()
    
    
    

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