class BoneSettings
 Settings for the Simplygon Reduction/Remeshing classes With the BoneSettings object, the user can setup all the parameters for how the BoneLOD processor should simplify the links between geometries and bones. Bones can be un-linked from the geometry either with a set ratio or depending on a selected pixel size on screen.
  Properties
 | Property | Description | 
|---|
 | BoneReductionTargetBoneCount | The desired bone count. The range is 0->inf. | 
 | BoneReductionTargetBoneCountEnabled | Enable bone count as a reduction target. The reducer will stop when the set bone count has been reached. | 
 | BoneReductionTargetBoneRatio | The desired bone reduction ratio. The range is 0->1. | 
 | BoneReductionTargetBoneRatioEnabled | Enable bone ratio as a reduction target. The reducer will stop when the set bone-ratio has been reached. | 
 | BoneReductionTargetMaxDeviation | The MaxDeviation value, the maximum surface-deviation between the reduced geometry and the original. | 
 | BoneReductionTargetMaxDeviationEnabled | Enable max deviation as a reduction target. The reducer will stop when the set max deviation has been reached. | 
 | BoneReductionTargetOnScreenSize | The OnScreenSize value, the maximum surface-deviation between the reduced geometry and the original. | 
 | BoneReductionTargetOnScreenSizeEnabled | Enable on screen size as a reduction target. The reducer will stop when the set on screen size has been reached. | 
 | BoneReductionTargetStopCondition | The stop condition for the bone reducer. Any: the reducer will stop when any single one of the set reduction targets have been reached. All: the reducer will stop when all enabled reduction targets have been set. | 
 | LimitBonesPerVertex | Decides whether unused bones should be removed. | 
 | LockBoneSelectionSetID | The ID of the selection set that contains all of the bones that will be locked, and cannot be removed in the BoneLOD process. If a bone is locked, all its ancestors will be locked also. If the ID is -1, then no bones are selected. | 
 | LockBoneSelectionSetName | The name of the selection set that contains all of the bones that will be locked, and cannot be removed in the BoneLOD process. If a bone is locked, all its ancestors will be locked also. If both name and id are set for the locked selection set, the name will be used. | 
 | MaxBonePerVertex | Decides the maximum limit of how many bones can be connected to each vertex. If for example set to 1, then each vertex will only be linked to 1 bone. | 
 | RemoveBoneSelectionSetID | The ID of the selection set that contains all of the bones that will be forced to be removed in the BoneLOD process, UNLESS they are locked. If a bone is set to be removed, all its descendants will be removed also. If both name and id are set for the remove selection set, the name will be used. | 
 | RemoveBoneSelectionSetName | The name of the selection set that contains all of the bones that will be forced to be removed in the BoneLOD process, UNLESS they are locked. If a bone is set to be removed, all its descendants will be removed also. If both name and id are set for the remove selection set, the name will be used. | 
 | RemoveUnusedBones | Decides whether unused bones should be removed. | 
 | UseBoneReducer | Enables or disables the bone reduction processing that actually removes bones. Even with this flag off, the bones per vertex can still be limited. | 
  Methods
 | Method | Description | 
|---|
 | GetClass | Get the name of the BoneSettings class. | 
 | GetErrorString | Returns a string describing the error that was found the last time ValidateSettings was performed. | 
 | IsA | Returns true if BoneSettings is a or is a descendant of the class named as the type parameter. | 
 | IsNull | Returns true if the BoneSettings object is invalid. | 
 | SetBoneReductionTargets | Set bone reduction targets and stop condition used in the bone reduction. | 
 | ValidateSettings | Validates the current settings values. | 
  Static methods
 | Method | Description | 
|---|
 | IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. | 
 | SafeCast | SafeCast makes sure the input object is of a class that can be cast into spBoneSettings, and if this is the case, returns the object cast into spBoneSettings. | 
  Properties details
  BoneReductionTargetBoneCount
 The desired bone count. The range is 0->inf.
   Syntax
  SetBoneReductionTargetBoneCount parameters
 | Type | Name | Min | Max | Description | 
|---|
 | unsigned int | value | 0 | UINT_MAX | The value to which BoneCount will be set. | 
  GetBoneReductionTargetBoneCount return value
 Type: unsigned int
 Default: 100
  Syntax
  SetBoneReductionTargetBoneCount parameters
 | Type | Name | Min | Max | Description | 
|---|
 | uint | value | 0 | UINT_MAX | The value to which BoneCount will be set. | 
  GetBoneReductionTargetBoneCount return value
 Type: uint
 Default: 100
  Syntax
  SetBoneReductionTargetBoneCount parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | int | 0 | UINT_MAX | The value to which BoneCount will be set. | 
  GetBoneReductionTargetBoneCount return value
 Type: int
 Default: 100
   BoneReductionTargetBoneCountEnabled
 Enable bone count as a reduction target. The reducer will stop when the set bone count has been reached.
   Syntax
  SetBoneReductionTargetBoneCountEnabled parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired value of BoneCountEnabled. | 
  GetBoneReductionTargetBoneCountEnabled return value
 Type: bool
 Default: false
  Syntax
  SetBoneReductionTargetBoneCountEnabled parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired value of BoneCountEnabled. | 
  GetBoneReductionTargetBoneCountEnabled return value
 Type: bool
 Default: false
  Syntax
  SetBoneReductionTargetBoneCountEnabled parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | bool |  |  | The desired value of BoneCountEnabled. | 
  GetBoneReductionTargetBoneCountEnabled return value
 Type: bool
 Default: false
   BoneReductionTargetBoneRatio
 The desired bone reduction ratio. The range is 0->1.
   Syntax
  SetBoneReductionTargetBoneRatio parameters
 | Type | Name | Min | Max | Description | 
|---|
 | real | value | 0 | 1 | The value to which ReductionRatio will be set. | 
  GetBoneReductionTargetBoneRatio return value
 Type: real
 Default: 0.5
  Syntax
  SetBoneReductionTargetBoneRatio parameters
 | Type | Name | Min | Max | Description | 
|---|
 | float | value | 0 | 1 | The value to which ReductionRatio will be set. | 
  GetBoneReductionTargetBoneRatio return value
 Type: float
 Default: 0.5
  Syntax
  SetBoneReductionTargetBoneRatio parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | float | 0 | 1 | The value to which ReductionRatio will be set. | 
  GetBoneReductionTargetBoneRatio return value
 Type: float
 Default: 0.5
   BoneReductionTargetBoneRatioEnabled
 Enable bone ratio as a reduction target. The reducer will stop when the set bone-ratio has been reached.
   Syntax
  SetBoneReductionTargetBoneRatioEnabled parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired value of BoneRatioEnabled. | 
  GetBoneReductionTargetBoneRatioEnabled return value
 Type: bool
 Default: true
  Syntax
  SetBoneReductionTargetBoneRatioEnabled parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired value of BoneRatioEnabled. | 
  GetBoneReductionTargetBoneRatioEnabled return value
 Type: bool
 Default: true
  Syntax
  SetBoneReductionTargetBoneRatioEnabled parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | bool |  |  | The desired value of BoneRatioEnabled. | 
  GetBoneReductionTargetBoneRatioEnabled return value
 Type: bool
 Default: true
   BoneReductionTargetMaxDeviation
 The MaxDeviation value, the maximum surface-deviation between the reduced geometry and the original.
   Syntax
  SetBoneReductionTargetMaxDeviation parameters
 | Type | Name | Min | Max | Description | 
|---|
 | real | value | 0 | REAL_MAX | The value to which MaxDeviation will be set. | 
  GetBoneReductionTargetMaxDeviation return value
 Type: real
 Default: 0.0
  Syntax
  SetBoneReductionTargetMaxDeviation parameters
 | Type | Name | Min | Max | Description | 
|---|
 | float | value | 0 | REAL_MAX | The value to which MaxDeviation will be set. | 
  GetBoneReductionTargetMaxDeviation return value
 Type: float
 Default: 0.0
  Syntax
  SetBoneReductionTargetMaxDeviation parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | float | 0 | REAL_MAX | The value to which MaxDeviation will be set. | 
  GetBoneReductionTargetMaxDeviation return value
 Type: float
 Default: 0.0
   BoneReductionTargetMaxDeviationEnabled
 Enable max deviation as a reduction target. The reducer will stop when the set max deviation has been reached.
   Syntax
  SetBoneReductionTargetMaxDeviationEnabled parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired value of MaxDeviationEnabled. | 
  GetBoneReductionTargetMaxDeviationEnabled return value
 Type: bool
 Default: false
  Syntax
  SetBoneReductionTargetMaxDeviationEnabled parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired value of MaxDeviationEnabled. | 
  GetBoneReductionTargetMaxDeviationEnabled return value
 Type: bool
 Default: false
  Syntax
  SetBoneReductionTargetMaxDeviationEnabled parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | bool |  |  | The desired value of MaxDeviationEnabled. | 
  GetBoneReductionTargetMaxDeviationEnabled return value
 Type: bool
 Default: false
   BoneReductionTargetOnScreenSize
 The OnScreenSize value, the maximum surface-deviation between the reduced geometry and the original.
   Syntax
  SetBoneReductionTargetOnScreenSize parameters
 | Type | Name | Min | Max | Description | 
|---|
 | unsigned int | value | 20 | 4000 | The value to which OnScreenSize will be set. | 
  GetBoneReductionTargetOnScreenSize return value
 Type: unsigned int
 Default: 300
  Syntax
  SetBoneReductionTargetOnScreenSize parameters
 | Type | Name | Min | Max | Description | 
|---|
 | uint | value | 20 | 4000 | The value to which OnScreenSize will be set. | 
  GetBoneReductionTargetOnScreenSize return value
 Type: uint
 Default: 300
  Syntax
  SetBoneReductionTargetOnScreenSize parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | int | 20 | 4000 | The value to which OnScreenSize will be set. | 
  GetBoneReductionTargetOnScreenSize return value
 Type: int
 Default: 300
   BoneReductionTargetOnScreenSizeEnabled
 Enable on screen size as a reduction target. The reducer will stop when the set on screen size has been reached.
   Syntax
  SetBoneReductionTargetOnScreenSizeEnabled parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | Value to set if on screen size should be used in the reduction. | 
  GetBoneReductionTargetOnScreenSizeEnabled return value
 Type: bool
 Default: false
  Syntax
  SetBoneReductionTargetOnScreenSizeEnabled parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | Value to set if on screen size should be used in the reduction. | 
  GetBoneReductionTargetOnScreenSizeEnabled return value
 Type: bool
 Default: false
  Syntax
  SetBoneReductionTargetOnScreenSizeEnabled parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | bool |  |  | Value to set if on screen size should be used in the reduction. | 
  GetBoneReductionTargetOnScreenSizeEnabled return value
 Type: bool
 Default: false
   BoneReductionTargetStopCondition
 The stop condition for the bone reducer. Any: the reducer will stop when any single one of the set reduction targets have been reached. All: the reducer will stop when all enabled reduction targets have been set.
   Syntax
  SetBoneReductionTargetStopCondition parameters
 | Type | Name | Min | Max | Description | 
|---|
 | EStopCondition | value |  |  | The flag to which StopCondition will be set. | 
  GetBoneReductionTargetStopCondition return value
 Type: EStopCondition
 Default: All
 | Key | Value | Comment | 
|---|
 | Any | 0 | Simplygon will stop as soon as one of the reduction targets has been fulfilled. | 
 | All | 1 | Simplygon will continue processing until all of the reduction targets have been fulfilled. | 
  Syntax
  SetBoneReductionTargetStopCondition parameters
 | Type | Name | Min | Max | Description | 
|---|
 | EStopCondition | value |  |  | The flag to which StopCondition will be set. | 
  GetBoneReductionTargetStopCondition return value
 Type: ``````
 Default: All
 | Key | Value | Comment | 
|---|
 | Any | 0 | Simplygon will stop as soon as one of the reduction targets has been fulfilled. | 
 | All | 1 | Simplygon will continue processing until all of the reduction targets have been fulfilled. | 
  Syntax
  SetBoneReductionTargetStopCondition parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | EStopCondition |  |  | The flag to which StopCondition will be set. | 
  GetBoneReductionTargetStopCondition return value
 Type: EStopCondition
 Default: All
 | Key | Value | Comment | 
|---|
 | EStopCondition_Any | 0 | Simplygon will stop as soon as one of the reduction targets has been fulfilled. | 
 | EStopCondition_All | 1 | Simplygon will continue processing until all of the reduction targets have been fulfilled. | 
   LimitBonesPerVertex
 Decides whether unused bones should be removed.
   Syntax
  SetLimitBonesPerVertex parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired flag value. | 
  GetLimitBonesPerVertex return value
 Type: bool
 Default: false
  Syntax
  SetLimitBonesPerVertex parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired flag value. | 
  GetLimitBonesPerVertex return value
 Type: bool
 Default: false
  Syntax
  SetLimitBonesPerVertex parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | bool |  |  | The desired flag value. | 
  GetLimitBonesPerVertex return value
 Type: bool
 Default: false
   LockBoneSelectionSetID
 The ID of the selection set that contains all of the bones that will be locked, and cannot be removed in the BoneLOD process. If a bone is locked, all its ancestors will be locked also. If the ID is -1, then no bones are selected.
   Syntax
  SetLockBoneSelectionSetID parameters
 | Type | Name | Min | Max | Description | 
|---|
 | rid | value | -1 |  | The ID of the selection set. | 
  GetLockBoneSelectionSetID return value
 Type: rid
 Default: -1
  Syntax
  SetLockBoneSelectionSetID parameters
 | Type | Name | Min | Max | Description | 
|---|
 | rid | value | -1 |  | The ID of the selection set. | 
  GetLockBoneSelectionSetID return value
 Type: rid
 Default: -1
  Syntax
  SetLockBoneSelectionSetID parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | int | -1 |  | The ID of the selection set. | 
  GetLockBoneSelectionSetID return value
 Type: int
 Default: -1
   LockBoneSelectionSetName
 The name of the selection set that contains all of the bones that will be locked, and cannot be removed in the BoneLOD process. If a bone is locked, all its ancestors will be locked also. If both name and id are set for the locked selection set, the name will be used.
   Syntax
  SetLockBoneSelectionSetName parameters
 | Type | Name | Min | Max | Description | 
|---|
 | const char * | value |  |  | The name of the selection set. | 
  GetLockBoneSelectionSetName return value
 Type: spString
 Default: nullptr
  Syntax
  SetLockBoneSelectionSetName parameters
 | Type | Name | Min | Max | Description | 
|---|
 | string | value |  |  | The name of the selection set. | 
  GetLockBoneSelectionSetName return value
 Type: string
 Default: null
  Syntax
  SetLockBoneSelectionSetName parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | str |  |  | The name of the selection set. | 
  GetLockBoneSelectionSetName return value
 Type: str
 Default: None
   MaxBonePerVertex
 Decides the maximum limit of how many bones can be connected to each vertex. If for example set to 1, then each vertex will only be linked to 1 bone.
   Syntax
  SetMaxBonePerVertex parameters
 | Type | Name | Min | Max | Description | 
|---|
 | unsigned int | value | 0 | UINT_MAX | The desired maximum bones per vertex. | 
  GetMaxBonePerVertex return value
 Type: unsigned int
 Default: 64
  Syntax
  SetMaxBonePerVertex parameters
 | Type | Name | Min | Max | Description | 
|---|
 | uint | value | 0 | UINT_MAX | The desired maximum bones per vertex. | 
  GetMaxBonePerVertex return value
 Type: uint
 Default: 64
  Syntax
  SetMaxBonePerVertex parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | int | 0 | UINT_MAX | The desired maximum bones per vertex. | 
  GetMaxBonePerVertex return value
 Type: int
 Default: 64
   RemoveBoneSelectionSetID
 The ID of the selection set that contains all of the bones that will be forced to be removed in the BoneLOD process, UNLESS they are locked. If a bone is set to be removed, all its descendants will be removed also. If both name and id are set for the remove selection set, the name will be used.
   Syntax
  SetRemoveBoneSelectionSetID parameters
 | Type | Name | Min | Max | Description | 
|---|
 | rid | value | -1 |  | The ID of the selection set. | 
  GetRemoveBoneSelectionSetID return value
 Type: rid
 Default: -1
  Syntax
  SetRemoveBoneSelectionSetID parameters
 | Type | Name | Min | Max | Description | 
|---|
 | rid | value | -1 |  | The ID of the selection set. | 
  GetRemoveBoneSelectionSetID return value
 Type: rid
 Default: -1
  Syntax
  SetRemoveBoneSelectionSetID parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | int | -1 |  | The ID of the selection set. | 
  GetRemoveBoneSelectionSetID return value
 Type: int
 Default: -1
   RemoveBoneSelectionSetName
 The name of the selection set that contains all of the bones that will be forced to be removed in the BoneLOD process, UNLESS they are locked. If a bone is set to be removed, all its descendants will be removed also. If both name and id are set for the remove selection set, the name will be used.
   Syntax
  SetRemoveBoneSelectionSetName parameters
 | Type | Name | Min | Max | Description | 
|---|
 | const char * | value |  |  | The name of the selection set. | 
  GetRemoveBoneSelectionSetName return value
 Type: spString
 Default: nullptr
  Syntax
  SetRemoveBoneSelectionSetName parameters
 | Type | Name | Min | Max | Description | 
|---|
 | string | value |  |  | The name of the selection set. | 
  GetRemoveBoneSelectionSetName return value
 Type: string
 Default: null
  Syntax
  SetRemoveBoneSelectionSetName parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | str |  |  | The name of the selection set. | 
  GetRemoveBoneSelectionSetName return value
 Type: str
 Default: None
   RemoveUnusedBones
 Decides whether unused bones should be removed.
   Syntax
  SetRemoveUnusedBones parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired flag value. | 
  GetRemoveUnusedBones return value
 Type: bool
 Default: false
  Syntax
  SetRemoveUnusedBones parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired flag value. | 
  GetRemoveUnusedBones return value
 Type: bool
 Default: false
  Syntax
  SetRemoveUnusedBones parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | bool |  |  | The desired flag value. | 
  GetRemoveUnusedBones return value
 Type: bool
 Default: false
   UseBoneReducer
 Enables or disables the bone reduction processing that actually removes bones. Even with this flag off, the bones per vertex can still be limited.
   Syntax
  SetUseBoneReducer parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired flag value. | 
  GetUseBoneReducer return value
 Type: bool
 Default: false
  Syntax
  SetUseBoneReducer parameters
 | Type | Name | Min | Max | Description | 
|---|
 | bool | value |  |  | The desired flag value. | 
  GetUseBoneReducer return value
 Type: bool
 Default: false
  Syntax
  SetUseBoneReducer parameters
 | Name | Type | Min | Max | Description | 
|---|
 | value | bool |  |  | The desired flag value. | 
  GetUseBoneReducer return value
 Type: bool
 Default: false
   Methods details
  GetClass
 Get the name of the BoneSettings class.
   Syntax
  Parameters
 GetClass takes no parameters.
  Return value
 Type: spString
  Syntax
  Parameters
 GetClass takes no parameters.
  Return value
 Type: string
  Syntax
  Parameters
 GetClass takes no parameters.
  Return value
 Type: str
   GetErrorString
 Returns a string describing the error that was found the last time ValidateSettings was performed.
   Syntax
  Parameters
 GetErrorString takes no parameters.
  Return value
 Type: spString
  Syntax
  Parameters
 GetErrorString takes no parameters.
  Return value
 Type: string
  Syntax
  Parameters
 GetErrorString takes no parameters.
  Return value
 Type: str
   IsA
 Returns true if BoneSettings is a or is a descendant of the class named as the type parameter.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | const char * | type |  |  | Name of the class to check if BoneSettings is, or is a descendant of. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | string | type |  |  | Name of the class to check if BoneSettings is, or is a descendant of. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | type | str |  |  | Name of the class to check if BoneSettings is, or is a descendant of. | 
  Return value
 Type: bool
   IsNull
 Returns true if the BoneSettings object is invalid.
   Syntax
  Parameters
 IsNull takes no parameters.
  Return value
 Type: bool
  Syntax
  Parameters
 IsNull takes no parameters.
  Return value
 Type: bool
  Syntax
  Parameters
 IsNull takes no parameters.
  Return value
 Type: bool
   SetBoneReductionTargets
 Set bone reduction targets and stop condition used in the bone reduction.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | EStopCondition | stopCondition |  |  | The value to which BoneReductionTargetStopCondition will be set. | 
 | bool | useBoneRatio |  |  | The value to which BoneReductionTargetBoneRatioEnabled will be set. | 
 | bool | useBoneCount |  |  | The value to which BoneReductionTargetBoneCountEnabled will be set. | 
 | bool | useMaxDeviation |  |  | The value to which BoneReductionTargetMaxDeviationEnabled will be set. | 
 | bool | useOnScreenSize |  |  | The value to which BoneReductionTargetOnScreenSizeEnabled will be set. | 
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | EStopCondition | stopCondition |  |  | The value to which BoneReductionTargetStopCondition will be set. | 
 | bool | useBoneRatio |  |  | The value to which BoneReductionTargetBoneRatioEnabled will be set. | 
 | bool | useBoneCount |  |  | The value to which BoneReductionTargetBoneCountEnabled will be set. | 
 | bool | useMaxDeviation |  |  | The value to which BoneReductionTargetMaxDeviationEnabled will be set. | 
 | bool | useOnScreenSize |  |  | The value to which BoneReductionTargetOnScreenSizeEnabled will be set. | 
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | stopCondition | EStopCondition |  |  | The value to which BoneReductionTargetStopCondition will be set. | 
 | useBoneRatio | bool |  |  | The value to which BoneReductionTargetBoneRatioEnabled will be set. | 
 | useBoneCount | bool |  |  | The value to which BoneReductionTargetBoneCountEnabled will be set. | 
 | useMaxDeviation | bool |  |  | The value to which BoneReductionTargetMaxDeviationEnabled will be set. | 
 | useOnScreenSize | bool |  |  | The value to which BoneReductionTargetOnScreenSizeEnabled will be set. | 
   ValidateSettings
 Validates the current settings values.
   Syntax
  Parameters
 ValidateSettings takes no parameters.
  Return value
 Type: bool
  Syntax
  Parameters
 ValidateSettings takes no parameters.
  Return value
 Type: bool
  Syntax
  Parameters
 ValidateSettings takes no parameters.
  Return value
 Type: bool
   Static methods details
  IsClassA
 Returns true if the class is a or is a descendant of the class named as the type parameter.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | const char * | type |  |  | Name of the class to check if the class is, or is a descendant of. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | string | type |  |  | Name of the class to check if the class is, or is a descendant of. | 
  Return value
 Type: bool
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | type | str |  |  | Name of the class to check if the class is, or is a descendant of. | 
  Return value
 Type: bool
   SafeCast
 SafeCast makes sure the input object is of a class that can be cast into spBoneSettings, and if this is the case, returns the object cast into spBoneSettings.
   Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | Object | object |  |  | Object to cast. | 
  Return value
 Type: BoneSettings
  Syntax
  Parameters
 | Type | Name | Min | Max | Description | 
|---|
 | Object | object |  |  | Object to cast. | 
  Return value
 Type: BoneSettings
  Syntax
  Parameters
 | Name | Type | Min | Max | Description | 
|---|
 | object | Object |  |  | Object to cast. | 
  Return value
 Type: BoneSettings