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Unity Rendering Pipelines to Simplygon ​

Simplygon supports the Lit Universal Render Pipeline (URP/Lit) and the Lit High Definition Render Pipeline (HDRP/Lit) via ComputeCasters, easily accessible in the Simplygon UI in Unity.

URP to Simplygon channel mapping ​

Below is the mapping table between Unity, URP and Simplygon.

Unity (UI)Unity (Internally)Simplygon API
Base Map_BaseMapBaseMap
Normal Map_BumpMapNormalMap
Emission Map_EmissionMapEmissionMap
Metallic Map_MetallicGlossMapMetallicMap
Height Map_ParallaxMapHeightMap
Occlusion Map_OcclusionMapOcclusionMap

HDRP to Simplygon channel mapping ​

Below is the mapping table between Unity, HDRP and Simplygon.

Unity (UI)Unity (Internally)Simplygon API
Base Map_BaseMapBaseMap
Mask Map_MaskMapMaskMap
Normal Map_NormalMapNormalMap
Bent Normal Map_BentNormalMapBentNormalMap
Coat Mask_CoatMaskMapCoatMaskMap
Emissive Map_EmissiveColorMapEmissionMap

Next steps ​

Get to know how to work with URP/HDRP in Simplygon: