class
ShaderParameterTextureArray
ShaderParameterTextureArray defines a texture array, which is used by the evaluation shader to fetch data from a bound textures.
Properties
Property | Description |
Name | The name of the ShaderParameterTextureArray object. (Inherited from Object) |
TextureNamesArray | The string array which contains the bound array of textures. The size of the texture names array equals the size of the string array. |
UseLayeredTexture | If LayeredTexture is set, the texture array will be exposed to the evaluation shader as a texture2DArray instead of as an array of texture2D. |
Methods
Method | Description |
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
GetClass | Get the name of the ShaderParameterTextureArray class. (Inherited from Object) |
IsA | Returns true if ShaderParameterTextureArray is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the ShaderParameterTextureArray object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the ShaderParameterTextureArray object is valid. (Inherited from Object) |
NonNull | Returns true if the ShaderParameterTextureArray object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the ShaderParameterTextureArray object to the log. (Inherited from Object) |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
Static methods
Method | Description |
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spShaderParameterTextureArray, and if this is the case, returns the object cast into spShaderParameterTextureArray. (Inherited from Object) |
Properties details
Name
The name of the ShaderParameterTextureArray object. (Inherited from Object)
Syntax
SetName parameters
Type | Name | Min | Max | Description |
const char * | name | | | New name of the object. |
GetName return value
Type: spString
Syntax
SetName parameters
Type | Name | Min | Max | Description |
string | name | | | New name of the object. |
GetName return value
Type: string
Syntax
SetName parameters
Name | Type | Min | Max | Description |
name | str | | | New name of the object. |
GetName return value
Type: str
TextureNamesArray
The string array which contains the bound array of textures. The size of the texture names array equals the size of the string array.
Syntax
SetTextureNamesArray parameters
Type | Name | Min | Max | Description |
StringArray | value | | | The string array which contains the names of the texture to bind to each slot. |
GetTextureNamesArray return value
Type: StringArray
Syntax
SetTextureNamesArray parameters
Type | Name | Min | Max | Description |
StringArray | value | | | The string array which contains the names of the texture to bind to each slot. |
GetTextureNamesArray return value
Type: StringArray
Syntax
SetTextureNamesArray parameters
Name | Type | Min | Max | Description |
value | StringArray | | | The string array which contains the names of the texture to bind to each slot. |
GetTextureNamesArray return value
Type: StringArray
UseLayeredTexture
If LayeredTexture is set, the texture array will be exposed to the evaluation shader as a texture2DArray instead of as an array of texture2D.
Syntax
SetUseLayeredTexture parameters
Type | Name | Min | Max | Description |
bool | value | | | The desired flag value. |
GetUseLayeredTexture return value
Type: bool
Syntax
SetUseLayeredTexture parameters
Type | Name | Min | Max | Description |
bool | value | | | The desired flag value. |
GetUseLayeredTexture return value
Type: bool
Syntax
SetUseLayeredTexture parameters
Name | Type | Min | Max | Description |
value | bool | | | The desired flag value. |
GetUseLayeredTexture return value
Type: bool
Methods details
AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
Syntax
Parameters
Type | Name | Min | Max | Description |
Observer | observer | | | Observer is the object that will receive events. |
Return value
Type: rid
Syntax
Parameters
Type | Name | Min | Max | Description |
Observer | observer | | | Observer is the object that will receive events. |
Return value
Type: int
Syntax
Parameters
Name | Type | Min | Max | Description |
observer | Observer | | | Observer is the object that will receive events. |
Return value
Type: int
GetClass
Get the name of the ShaderParameterTextureArray class. (Inherited from Object)
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: spString
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: string
Syntax
Parameters
GetClass takes no parameters.
Return value
Type: str
IsA
Returns true if ShaderParameterTextureArray is a or is a descendant of the class named as the type parameter. (Inherited from Object)
Syntax
Parameters
Type | Name | Min | Max | Description |
const char * | type | | | Name of the class to check if ShaderParameterTextureArray is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
Type | Name | Min | Max | Description |
string | type | | | Name of the class to check if ShaderParameterTextureArray is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
Name | Type | Min | Max | Description |
type | str | | | Name of the class to check if ShaderParameterTextureArray is, or is a descendant of. |
Return value
Type: bool
IsNull
Returns true if the ShaderParameterTextureArray object is invalid. (Inherited from Object)
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
IsNull takes no parameters.
Return value
Type: bool
IsSameObjectAs
Returns true if the ShaderParameterTextureArray object is valid. (Inherited from Object)
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | object | | | Object to compare with. |
Return value
Type: bool
Syntax
Parameters
Type | Name | Min | Max | Description |
Object | object | | | Object to compare with. |
Return value
Type: bool
Syntax
Parameters
Name | Type | Min | Max | Description |
object | Object | | | Object to compare with. |
Return value
Type: bool
NonNull
Returns true if the ShaderParameterTextureArray object is valid. (Inherited from Object)
Syntax
Parameters
NonNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
NonNull takes no parameters.
Return value
Type: bool
Syntax
Parameters
NonNull takes no parameters.
Return value
Type: bool
PrintInfo
Prints the content/info of the ShaderParameterTextureArray object to the log. (Inherited from Object)
Syntax
Parameters
PrintInfo takes no parameters.
Syntax
Parameters
PrintInfo takes no parameters.
Syntax
Parameters
PrintInfo takes no parameters.
RemoveObserver
Removes a previously added observer object. (Inherited from Object)
Syntax
Parameters
Type | Name | Min | Max | Description |
rid | observerId | | | ObserverId is the id returned by AddObserver when the observer was added. |
Syntax
Parameters
Type | Name | Min | Max | Description |
int | observerId | | | ObserverId is the id returned by AddObserver when the observer was added. |
Syntax
Parameters
Name | Type | Min | Max | Description |
observerId | int | | | ObserverId is the id returned by AddObserver when the observer was added. |
Static methods details
IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
Syntax
Parameters
Type | Name | Min | Max | Description |
const char * | type | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
Type | Name | Min | Max | Description |
string | type | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
Syntax
Parameters
Name | Type | Min | Max | Description |
type | str | | | Name of the class to check if the class is, or is a descendant of. |
Return value
Type: bool
SafeCast
SafeCast makes sure the input object is of a class that can be cast into spShaderParameterTextureArray, and if this is the case, returns the object cast into spShaderParameterTextureArray. (Inherited from Object)