# class
DisplacementCaster
DisplacementCaster is used to store the delta-values between the original and processed geometries. The values are divided by a scaling value, and clamped into the -1 -> 1 range before being stored into an image.
# Properties
Property | Description |
---|---|
DestMaterialId | The DestMaterialId object. If set, only the parts of the destination map that. To disable, set to -1. (Inherited from MaterialCaster) |
MappingImage | The MappingImage object. The MappingImage object contains the mapping between the Geometry and SourceGeometry objects. (Inherited from MaterialCaster) |
Name | The name of the DisplacementCaster object. (Inherited from Object) |
OutputFilePath | The OutputFilePath file path, where the output image will be placed. Note that the extension will be appended the file path if it differs from the OutputImageFileFormat set in the caster settings object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored. (Inherited from MaterialCaster) |
OutputImage | The OutputImage object that will receive the image. The current contents of the image will be removed, and the image will be written to the Colors field of the ImageData object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored. (Inherited from MaterialCaster) |
SourceMaterials | The SourceMaterials object. The SourceMaterials object contains all materials of the the source geometry. The source geometry must have a "MaterialIds" field that indices the material table. (Inherited from MaterialCaster) |
SourceTextures | The SourceTextures object. The SourceTextures object contains all textures of the the source geometry. (Inherited from MaterialCaster) |
# Methods
Method | Description |
---|---|
AddObserver | Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object) |
Clear | Clear all internal states of the object. This will NOT clear the parameters set in the object. (Inherited from ProcessingObject) |
GetClass | Get the name of the DisplacementCaster class. (Inherited from Object) |
GetDisplacementCasterSettings | The displacement caster settings object. |
GetMaterialCasterSettings | The settings object. (Inherited from MaterialCaster) |
GetPercentDone | Returns the current progress of the processing as a value between 0 and 100. (Inherited from ProcessingObject) |
IsA | Returns true if DisplacementCaster is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
IsNull | Returns true if the DisplacementCaster object is invalid. (Inherited from Object) |
IsSameObjectAs | Returns true if the DisplacementCaster object is valid. (Inherited from Object) |
NewCopy | Create a new clone of the material caster, copying all settings. (Inherited from MaterialCaster) |
NonNull | Returns true if the DisplacementCaster object is valid. (Inherited from Object) |
PrintInfo | Prints the content/info of the DisplacementCaster object to the log. (Inherited from Object) |
RemoveObserver | Removes a previously added observer object. (Inherited from Object) |
RunProcessing | Runs the processing the object is designed for. (Inherited from ProcessingObject) |
ToJSON | Get settings as JSON for debugging purposes. (Inherited from ProcessingObject) |
# Static methods
Method | Description |
---|---|
IsClassA | Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object) |
SafeCast | SafeCast makes sure the input object is of a class that can be cast into spDisplacementCaster, and if this is the case, returns the object cast into spDisplacementCaster. (Inherited from Object) |
# Properties details
# DestMaterialId
The DestMaterialId object. If set, only the parts of the destination map that. To disable, set to -1.
# MappingImage
The MappingImage object. The MappingImage object contains the mapping between the Geometry and SourceGeometry objects.
# Syntax
// Setter
void SetMappingImage( const spMappingImage & value ) const;
// Getter
spMappingImage GetMappingImage() const;
# SetMappingImage parameters
Type | Name | Min | Max | Description |
---|---|---|---|---|
MappingImage | value | The mapping image to which MappingImage will be set. |
# GetMappingImage return value
Type: MappingImage
# Name
The name of the DisplacementCaster object. (Inherited from Object)
# OutputFilePath
The OutputFilePath file path, where the output image will be placed. Note that the extension will be appended the file path if it differs from the OutputImageFileFormat set in the caster settings object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored.
# OutputImage
The OutputImage object that will receive the image. The current contents of the image will be removed, and the image will be written to the Colors field of the ImageData object. Either OutputImage or OutputFilePath must be set. If OutputImage is set, then OutputFilePath is ignored.
# SourceMaterials
The SourceMaterials object. The SourceMaterials object contains all materials of the the source geometry. The source geometry must have a "MaterialIds" field that indices the material table.
# Syntax
// Setter
void SetSourceMaterials( const spMaterialTable & value ) const;
// Getter
spMaterialTable GetSourceMaterials() const;
# SetSourceMaterials parameters
Type | Name | Min | Max | Description |
---|---|---|---|---|
MaterialTable | value | The material table to which SourceMaterials will be set. |
# GetSourceMaterials return value
Type: MaterialTable
# SourceTextures
The SourceTextures object. The SourceTextures object contains all textures of the the source geometry.
# Syntax
// Setter
void SetSourceTextures( const spTextureTable & value ) const;
// Getter
spTextureTable GetSourceTextures() const;
# SetSourceTextures parameters
Type | Name | Min | Max | Description |
---|---|---|---|---|
TextureTable | value | The texture table to which SourceTextures will be set. |
# GetSourceTextures return value
Type: TextureTable
# Methods details
# AddObserver
Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
# Clear
Clear all internal states of the object. This will NOT clear the parameters set in the object.
# GetClass
Get the name of the DisplacementCaster class. (Inherited from Object)
# GetDisplacementCasterSettings
The displacement caster settings object.
# GetMaterialCasterSettings
The settings object.
# Syntax
spMaterialCasterSettings GetMaterialCasterSettings() const;
# Parameters
GetMaterialCasterSettings takes no parameters.
# Return value
Type: MaterialCasterSettings
# GetPercentDone
Returns the current progress of the processing as a value between 0 and 100.
# IsA
Returns true if DisplacementCaster is a or is a descendant of the class named as the type parameter. (Inherited from Object)
# IsNull
Returns true if the DisplacementCaster object is invalid. (Inherited from Object)
# IsSameObjectAs
Returns true if the DisplacementCaster object is valid. (Inherited from Object)
# NewCopy
Create a new clone of the material caster, copying all settings.
# Syntax
spMaterialCaster NewCopy() const;
# Parameters
Type | Name | Min | Max | Description |
---|
# Return value
Type: MaterialCaster
# NonNull
Returns true if the DisplacementCaster object is valid. (Inherited from Object)
# PrintInfo
Prints the content/info of the DisplacementCaster object to the log. (Inherited from Object)
# RemoveObserver
Removes a previously added observer object. (Inherited from Object)
# RunProcessing
Runs the processing the object is designed for.
# Syntax
Simplygon::EProcessStatus RunProcessing() const;
# Parameters
RunProcessing takes no parameters.
# Return value
Type: EProcessStatus
Key | Value | Comment |
---|---|---|
Finished | 0 | The process finished with no error |
Skipped | 1 | The process was skipped, in most cases because of a missing or invalid object, or that there was nothing to process. See the log for details. |
# ToJSON
Get settings as JSON for debugging purposes.
# Static methods details
# IsClassA
Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
# SafeCast
SafeCast makes sure the input object is of a class that can be cast into spDisplacementCaster, and if this is the case, returns the object cast into spDisplacementCaster. (Inherited from Object)