# Run a Pipeline

The following example will execute Simplygon on the current selection using a previously saved Pipeline.

-- load an asset
loadMaxFile "D:/Assets/SomeAsset.max"

-- select everything in scene
select $*

-- load previously saved pipeline
reductionPipeline = sgsdk_LoadPipeline "D:/Pipelines/reductionPipeline.json"

-- execute pipeline on selection,
-- returns result to Max once completed
sgsdk_RunPipelineOnSelection reductionPipeline

-- clear all pipelines that resides in memory
sgsdk_ClearPipelines()

# Next steps

Get to know how to work with Pipelines: