# DirectX Renderer

The DirectXRenderer class is a preview renderer that can render and store images of the scene to file for debugging or automation purposes. It uses Phong shading and materials hooked up to the standard Phong channels specified in the consts section of the reference (SG_MATERIAL_CHANNEL_AMBIENT, SG_MATERIAL_CHANNEL_DIFFUSE etc.).

# Usage

The DirectXRenderer can be used through the following entry points: