# class SceneExporter

Class for saving scene data to different file formats depending on the extension of the set file name.

# Properties

Property Description
EmbedReferences Flag to control if output file formats that support embedding referenced resources (like textures) should do so.
ExportCascadedScenes Flag to control if cascaded scenes should be included in the export.
ExportFilePath The main export file path. This must always be set.
Name The name of the SceneExporter object. (Inherited from Object)
PrimaryTexCoordName The primary texture coordinate layer name. Used by file formats that only support one texture coordinate layer (like .obj)

# Methods

Method Description
AddObserver Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)
Clear Close any open file or stream, release any allocated data.
GetClass Get the name of the SceneExporter class. (Inherited from Object)
IsA Returns true if SceneExporter is a or is a descendant of the class named as the type parameter. (Inherited from Object)
IsNull Returns true if the SceneExporter object is invalid. (Inherited from Object)
IsSameObjectAs Returns true if the SceneExporter object is valid. (Inherited from Object)
NonNull Returns true if the SceneExporter object is valid. (Inherited from Object)
PrintInfo Prints the content/info of the SceneExporter object to the log. (Inherited from Object)
RemoveObserver Removes a previously added observer object. (Inherited from Object)
RunExport Runs the export. Note that all parameters must be setup before importing.
SetScene The scene to export.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)
SafeCast SafeCast makes sure the input object is of a class that can be cast into spSceneExporter, and if this is the case, returns the object cast into spSceneExporter. (Inherited from Object)

# Properties details

# EmbedReferences

Flag to control if output file formats that support embedding referenced resources (like textures) should do so.

    # ExportCascadedScenes

    Flag to control if cascaded scenes should be included in the export.

      # ExportFilePath

      The main export file path. This must always be set.

        # Name

        The name of the SceneExporter object. (Inherited from Object)

          # PrimaryTexCoordName

          The primary texture coordinate layer name. Used by file formats that only support one texture coordinate layer (like .obj)

            # Methods details

            # AddObserver

            Adds a user-defined observer object to the interface, that will receive events from the interface. (Inherited from Object)

              # Clear

              Close any open file or stream, release any allocated data.

                # GetClass

                Get the name of the SceneExporter class. (Inherited from Object)

                  # IsA

                  Returns true if SceneExporter is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                    # IsNull

                    Returns true if the SceneExporter object is invalid. (Inherited from Object)

                      # IsSameObjectAs

                      Returns true if the SceneExporter object is valid. (Inherited from Object)

                        # NonNull

                        Returns true if the SceneExporter object is valid. (Inherited from Object)

                          # PrintInfo

                          Prints the content/info of the SceneExporter object to the log. (Inherited from Object)

                            # RemoveObserver

                            Removes a previously added observer object. (Inherited from Object)

                              # RunExport

                              Runs the export. Note that all parameters must be setup before importing.

                                # SetScene

                                The scene to export.

                                  # Static methods details

                                  # IsClassA

                                  Returns true if the class is a or is a descendant of the class named as the type parameter. (Inherited from Object)

                                    # SafeCast

                                    SafeCast makes sure the input object is of a class that can be cast into spSceneExporter, and if this is the case, returns the object cast into spSceneExporter. (Inherited from Object)