# Simplygon 9.1 Release Notes
# Latest Simplygon 9.1 release 9.1.6600.0
- Support for Unity USD package 2.0
- Fixed crash when appending packed geometry with very few vertices
- Fixed issue with OpacityInAlpha in color caster
# Older Simplygon 9.1 releases
# 9.1.6200.0
- Support for running SimplygonGrid over multiple subnets
- Support for distributing processings without locally installed license
- Maya - fixed mapping issue related to bones with same name
- Maya - stability improvements
- 3ds Max - stability improvements
# 9.1.5200.0
- glTF texture packing improvements
- Fixed crash in legacy remesher
# 9.1.4100.0
- Blender 2.91 support
- Fix for 3ds Max multi-material mapping issue
- Fix for morph target issue
- Unity impostor fix
# 9.1.3200.0
- Blender fixes
- glTF texture name handling
# Initial release (9.1.2600.0)
# Major updates
- Standalone UE4 plugin
- New impostor processor
- Autodesk 3ds Max plugin (Max 2021 in preview)
- FASTBuild and Incredibuild support
- New integrations as previews: Blender, Houdini & Unity
- New file formats: USD and Alembic
# Simplygon API updates
- Ability to use opacity as transparency in material casters
- Foliage processor is now part of impostor processor type: billboard cloud
- Added posibilty to add meshes to CameraSelectionSets
- Visibility support in new remeshing processor
- Added method to dump a settings object as JSON
- Added geometry field shading node
- Added missing rotation methods to texture shading node interface
# Pipeline updates
- Added batch API
- Added support for metadata in pipeline settings
- Added cascaded pipeline support in pipeline settings path
- Arbitrary pipeline in cascade mode as intermediate
- New setting for unique material names in pipelines
# Max plugin updates
- Camera support for visibility
- Automatic export of active selection sets
- New impostor pipeline
- Added support for legacy INI settings
- Added support for physical material system in Max 2021 preview
# Maya plugin updates
- Camera support for visibility
- Automatic export of active selection sets
- New impostor pipeline
- ShaderFX/Stingray PBS documentation
- Added support for legacy INI settings
# File format updates
- Support for glTF KHR_texture_transform
- Skinning support for glTF
- glTF: Support for separate wrap modes
- Support for Alembic and USD
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