# Migrate from Simplygon 8 to Simplygon 9

The Simplygon Maya plug-in exports various commands and flags that exposes Simplygon functionality through Maya. Since Simplygon 8 there's been breaking changes to core features as well as the Simplygon API in general. While developing Simplygon 9 we decided to strip away layers that we felt were no longer necessary and that required lots of maintenance, such as the standalone Simplygon UI and the fundamentals it was built upon, as well as Simplygon Processing Language (SPL) and the Simplygon Scene Format (SSF). These changes resulted in us rebuilding the Simplygon Maya plug-in to work directly against the API instead of another layers. While trying to keep compatibility with previous versions of the plug-in there are some fundamental things that has changed, as well as some improvements.

This guide will focus on how to migrate from Simplygon 8 to Simplygon 9.

# Installation

Pre-9 install scripts will no longer work with Simplygon 9. Simplygon 9 relies on environment variables to find certain components compared to previous solution of registry and configuration files, most Simplygon files have also been renamed. We recommend the Simplygon installer as it not only sets everything up correctly, but also installs all necessary prerequisites. We also provide a Simplygon 9 archive for manual installation. See the Simplygon 9 plug-in installation for further instructions.

# Simplygon UI

The standalone Simplygon UI has been replaced by a lightweight UI in the form of a Maya plug-in. The UI plug-in is bundled with the installer and will show up in the plug-in manager after installation. See the Simplygon 9 plug-in installation for further instructions on how to enable plug-ins in Maya.

# Settings system

The settings system has been completely revamped which means that old settings of the SPL- and Preset format is no longer compatible with Simplygon 9. The successor of SPL is Pipeline objects. Pipelines are made to make the life easier for users by encapsulating functionality in Pipeline objects. At the time of release we will have four Pipelines available: Reduction, Aggregation, Remeshing and LegacyRemeshing, which will reflect functionality offered in previous versions of Simplygon. These initial Pipelines will have a 1-to-1 mapping to the Simplygon API and should feel quite familiar to existing users. Pipelines are saved as text-based files with JSON extension. The job distribution system (that was previously part of Simplygon Grid) is now part of Pipelines.

Note that some settings have been added, removed, renamed and / or moved to a different settings group, see the SPL-to-Pipeline documentation for information of how to migrate SPL to Pipelines.

# New Remesher

A new Remesher gets introduced in Simplygon 9 and takes the name of the old remesher. The old (legacy) remesher is still accessible but through a new "Legacy" name. The new remesher introduces features such as intelligent hole-filling, cavity removal as well as some performance increases when generating large OnScreenSize meshes.

The old remesher becomes the legacy remesher:

  • RemeshingPipeline -> RemeshingLegacyPipeline
  • RemeshingProcessor -> RemeshingLegacyProcessor
  • RemeshingSettings -> RemeshingLegacySettings

New remesher:

  • RemeshingPipeline
  • RemeshingProcessor
  • RemeshingSettings

For more information, see the Remeshing Pipeline example and Remeshing Pipeline API documentation.

# Script migration

The following sections contain details of how to migrate specific parts from Simplygon 8 to Simplygon 9.

# Simplygon command

Command
Simplygon
Previously short Previously long Status Replacement short Replacement long Note
b BatchMode Removed BatchMode is the only mode.
rb RemoveBone Removed Moved to Pipeline-settings.
lb LockBone Removed Moved to Pipeline-settings.
sf SettingsFile Repurposed sf SettingsFile SPL-file replaced by Pipeline-file.
spl SPL Replaced so SettingsObject SPL-object replaced by Pipeline-object.
ss SelectionSet Removed Plug-in reads Maya's built-in sets.
caw UseColorSetAsWeights Removed Moved to Pipeline-settings.
wm SetWeightsMultiplier Removed Moved to Pipeline-settings.
wi SetWeightsInterpreter Removed Moved to Pipeline-settings.

See Simplygon command reference for more details.

# SPL- to SimplygonPipeline command

Previous command New command
SPL SimplygonPipeline
Previously short Previously long Status Replacement short Replacement long Note
sf SaveFile Replaced s Save Saves Pipeline-object to file.
lf LoadFile Replaced l Load Loads Pipeline-object from file.
co CreateObject Replaced c Create Use to create Pipeline-object.
sv SetValue Replaced ss and v SetSetting and Value Use ss to specify setting path, v for setting the value. Must be used in combination of each other.
ss SetString Replaced ss and v SetSetting and Value Use ss to specify setting path, v for setting the value. Must be used in combination of each other.
gv GetValue Replaced gs GetSetting Use gs to specify setting path from where to fetch the setting value.
ao AddObject Removed
ro RemoveObject Removed
gc GetChild Removed
cl ClearList Removed
gp GetParameter Removed
c Clear Replaced cl Clear Clears all Pipelines that resides in memory (created and loaded).

See SimplygonPipeline command reference for more details.

# Load and save settings

Loading a SPL-file was previously done using the SPL command in combination with the lf (LoadFile) flag followed by the file path and name of the handle the SPL object will be accessed from. The sf (SaveFile) flag takes the file path and the SPL object handle.

    For Pipelines the loading of files translates to the SimplygonPipeline command in combination with the l (Load) flag followed by the file path. The command returns the Pipeline handle as soon as the load has completed. Saving works in a similar fashion; the flag s (Save) followed by the file path and the Pipeline handle.

      # Get and set settings

      The SPL settings system in Simplygon 8 has been replaced by the Pipeline settings system which are focusing more on ease-of-use. To set a setting in a Pipeline, simply specify the setting path and value, or just setting path for queries. There is no longer any need to manually traverse the SPL graph to be able to set and get settings, no more containers or write nodes are necessary.

      Note that some settings have been added, removed, renamed and / or moved to a different settings group, see the SPL-to-Pipeline documentation for information of how to migrate SPL to Pipelines.

      Previously these lines were required to create a "simple" 50% reduction:

        The new Pipeline settings system reduces the lines above to:

          As you can see there is no direct translation for the get and set flags as Pipeline settings can be set through a settings path and does not require the individual objects.

          Here's how to get and set the triangle ratio for a reduction processor:

            How to setup material baking settings for a reduction Pipeline:

              # Material channel mapping

              Previously we were mapping Maya's standard materials (Blinn, Phong, Lambert etc) to Simplygon materials by redirecting material channels to a pre-defined structure (that was required by the standalone Simplygon UI). As the standalone UI is no longer a part of Simplygon 9 we decided to use Maya's material channels through and through, making it easier for users by removing extra layers of complexity.

              If you wish to bake standard materials in Maya, see the updated channel names in the table below.

              Previous channel New channel
              Ambient ambientColor
              Diffuse color
              Specular specularColor
              Opacity transparency
              Normals normalCamera

              # Creation of selection sets

              Creation of selection sets were previously scripted through the -ss (SelectionSet) flag, this functionality has been replaced by Maya's built in selection sets (Create -> Sets -> Set). The plug-in will make sure that the selection-sets are transferred to Simplygon.

              Previous behavior of creating selection sets:

                The new way is to use Maya's built-in "sets" command:

                  To assign a selection-set to a Pipeline, as a processing selection-set or clipping selection-set, see Clipping geometry example.

                  # Vertex colors to vertex weights

                  The "vertex colors to vertex weights" functionality has been moved from the Simplygon command (-caw, UseColorSetAsWeights) to the SimplygonPipeline command and is now a part of the Pipeline settings. An additional setting has been added to allow users to specify which color component of the vertex colors to use as weights.

                  Previous method of specifying which color-set to use as vertex weights:

                    New method of specifying which color-set to use as vertex weights:

                      For more information about vertex colors as vertex weights, see Colors as vertex weights.