# class ShadingLayeredBlendNode

LayeredBlendNode is a node with an arbitrary number of inputs that can be blended differently.

# Properties

Property Description
InputCount The number of inputs for this node.

# Methods

Method Description
GetClass Get the name of the ShadingLayeredBlendNode class.
GetDefaultParameterAlpha The default parameter values.
GetDefaultParameterBlue The default parameter values.
GetDefaultParameterGreen The default parameter values.
GetDefaultParameterRed The default parameter values.
GetInput The default node inputs.
GetParameterCount The input count.
GetParameterIsInputable Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.
GetParameterName The name of a parameter.
GetPerInputBlendType The blend type per input connection.
IsA Returns true if ShadingLayeredBlendNode is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the ShadingLayeredBlendNode object is invalid.
SetDefaultParameter The default parameter values.
SetInput The default node inputs.
SetPerInputBlendType The blend type per input connection.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spShadingLayeredBlendNode, and if this is the case, returns the object cast into spShadingLayeredBlendNode.

# Properties details

# InputCount

The number of inputs for this node.

    # Methods details

    # GetClass

    Get the name of the ShadingLayeredBlendNode class.

      # GetDefaultParameterAlpha

      The default parameter values.

        # GetDefaultParameterBlue

        The default parameter values.

          # GetDefaultParameterGreen

          The default parameter values.

            # GetDefaultParameterRed

            The default parameter values.

              # GetInput

              The default node inputs.

                # GetParameterCount

                The input count.

                  # GetParameterIsInputable

                  Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.

                    # GetParameterName

                    The name of a parameter.

                      # GetPerInputBlendType

                      The blend type per input connection.

                        # IsA

                        Returns true if ShadingLayeredBlendNode is a or is a descendant of the class named as the type parameter.

                          # IsNull

                          Returns true if the ShadingLayeredBlendNode object is invalid.

                            # SetDefaultParameter

                            The default parameter values.

                              # SetInput

                              The default node inputs.

                                # SetPerInputBlendType

                                The blend type per input connection.

                                  # Static methods details

                                  # IsClassA

                                  Returns true if the class is a or is a descendant of the class named as the type parameter.

                                    # SafeCast

                                    SafeCast makes sure the input object is of a class that can be cast into spShadingLayeredBlendNode, and if this is the case, returns the object cast into spShadingLayeredBlendNode.