# class ColorCasterSettings

ColorCasterSettings is the interface for basic color caster settings.

# Properties

Property Description
BakeOpacityInAlpha If set, the total opacity of the baked layers replaces the alpha value in the output texture.
Dilation The Dilation value. Where applicable, such as colors and normals, the caster will fill empty pixels surrounding filled pixels with values mixed from the filled ones. This setting sets how many pixels to fill outside the original filled pixels.
DitherType The type of dithering to use when creating the output object.
FillMode The fill mode determines what to do with the pixels that remain unfilled after both the casting and dilation has been performed. Options are: None = Do not fill remaining pixels Interpolate = linearly interpolate the closest samples NearestNeighbor = use the closest available pixel value without interpolation.
MaterialChannel The name of the input material channel to cast. Existing user channels of any arbitrary name in the input materials can be cast.
OpacityChannel The name of the input opacity channel to use for combining layers in most casters and casting opacity in the opacitycaster. User channels of any arbitrary name can be used.
OpacityChannelComponent The component in the opacity channel to use as opacity value.
OutputDDSCompressionType DDS compression if output format is DDS.
OutputImageFileFormat File format for output texture.
OutputOpacityType The opacity type determines how the opacity channel of this material should be saved. To make (0.0->1.0) map to (transparent-opaque), use 'Opacity'. To make (0.0->1.0) map to (opaque-transparent), use 'Transparency'
OutputPixelFormat The output pixel format
OutputSRGB If set, output textures are exported in sRGB format. Input texture format is determined by the flag in the corresponding texture node in the material definition.
SkipCastingIfNoInputChannel If this flag is set, the caster will only run if there is at least one input material that has the main input channel which is to be cast. If the flag is not set, the caster will always produce an output, even if it is totally empty/unset.
UseMultisampling Enable or disable multisampling.

# Methods

Method Description
GetBoolParameter Get a named parameter boolean value.
GetClass Get the name of the ColorCasterSettings class.
GetDoubleParameter Get a named parameter floating point value.
GetErrorString Returns a string describing the error that was found the last time ValidateSettings was performed.
GetIntParameter Get a named parameter integer value.
GetStringParameter Get a named parameter string value.
GetUIntParameter Get a named parameter unsigned integer value.
IsA Returns true if ColorCasterSettings is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the ColorCasterSettings object is invalid.
SetBoolParameter Set a named parameter boolean value.
SetDoubleParameter Set a named parameter floating point value.
SetIntParameter Set a named parameter integer value.
SetStringParameter Set a named parameter string value.
SetUIntParameter Set a named parameter unsigned integer value.
SetValidateParameterNames Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.
ToJSON Get settings as JSON for debugging purposes.
ValidateSettings Validates the current settings values.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spColorCasterSettings, and if this is the case, returns the object cast into spColorCasterSettings.

# Properties details

# BakeOpacityInAlpha

If set, the total opacity of the baked layers replaces the alpha value in the output texture.

    # Dilation

    The Dilation value. Where applicable, such as colors and normals, the caster will fill empty pixels surrounding filled pixels with values mixed from the filled ones. This setting sets how many pixels to fill outside the original filled pixels.

      # DitherType

      The type of dithering to use when creating the output object.

        # FillMode

        The fill mode determines what to do with the pixels that remain unfilled after both the casting and dilation has been performed. Options are: None = Do not fill remaining pixels Interpolate = linearly interpolate the closest samples NearestNeighbor = use the closest available pixel value without interpolation.

          # MaterialChannel

          The name of the input material channel to cast. Existing user channels of any arbitrary name in the input materials can be cast.

            # OpacityChannel

            The name of the input opacity channel to use for combining layers in most casters and casting opacity in the opacitycaster. User channels of any arbitrary name can be used.

              # OpacityChannelComponent

              The component in the opacity channel to use as opacity value.

                # OutputDDSCompressionType

                DDS compression if output format is DDS.

                  # OutputImageFileFormat

                  File format for output texture.

                    # OutputOpacityType

                    The opacity type determines how the opacity channel of this material should be saved. To make (0.0->1.0) map to (transparent-opaque), use 'Opacity'. To make (0.0->1.0) map to (opaque-transparent), use 'Transparency'

                      # OutputPixelFormat

                      The output pixel format

                        # OutputSRGB

                        If set, output textures are exported in sRGB format. Input texture format is determined by the flag in the corresponding texture node in the material definition.

                          # SkipCastingIfNoInputChannel

                          If this flag is set, the caster will only run if there is at least one input material that has the main input channel which is to be cast. If the flag is not set, the caster will always produce an output, even if it is totally empty/unset.

                            # UseMultisampling

                            Enable or disable multisampling.

                              # Methods details

                              # GetBoolParameter

                              Get a named parameter boolean value.

                                # GetClass

                                Get the name of the ColorCasterSettings class.

                                  # GetDoubleParameter

                                  Get a named parameter floating point value.

                                    # GetErrorString

                                    Returns a string describing the error that was found the last time ValidateSettings was performed.

                                      # GetIntParameter

                                      Get a named parameter integer value.

                                        # GetStringParameter

                                        Get a named parameter string value.

                                          # GetUIntParameter

                                          Get a named parameter unsigned integer value.

                                            # IsA

                                            Returns true if ColorCasterSettings is a or is a descendant of the class named as the type parameter.

                                              # IsNull

                                              Returns true if the ColorCasterSettings object is invalid.

                                                # SetBoolParameter

                                                Set a named parameter boolean value.

                                                  # SetDoubleParameter

                                                  Set a named parameter floating point value.

                                                    # SetIntParameter

                                                    Set a named parameter integer value.

                                                      # SetStringParameter

                                                      Set a named parameter string value.

                                                        # SetUIntParameter

                                                        Set a named parameter unsigned integer value.

                                                          # SetValidateParameterNames

                                                          Set if parameter names should be validated or not. Parameters that previously do not exist will generate and error if validation is enabled and be allowed if validation is disabled.

                                                            # ToJSON

                                                            Get settings as JSON for debugging purposes.

                                                              # ValidateSettings

                                                              Validates the current settings values.

                                                                # Static methods details

                                                                # IsClassA

                                                                Returns true if the class is a or is a descendant of the class named as the type parameter.

                                                                  # SafeCast

                                                                  SafeCast makes sure the input object is of a class that can be cast into spColorCasterSettings, and if this is the case, returns the object cast into spColorCasterSettings.