# class WavefrontExporter

Wavefront .obj geometry exporter.

# Properties

Property Description
ExportCascadedScenes Flag to control if cascaded scenes should be included in the export (note that not all file formats support this).
ExportFilePath The main export file path. This is the main file being written to, and must always be set.
MaterialFilePath The material file path. If the path is not set, it is assumed to equal the path of the main obj file, but with the extension '.mtl' instead of '.obj'.
PrimaryTexCoordName The name of the texcoord level to use as primary level in case the file formatonly supports a single texture coordinate layer. If the primary level name is notset, the first found level will be used as primary level.

# Methods

Method Description
GetClass Get the name of the WavefrontExporter class.
IsA Returns true if WavefrontExporter is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the WavefrontExporter object is invalid.
RunExport Runs the export. Note that all required parameters must be setup before exporting.
SetScene The scene to export.
SetSelectionSet The selection set (of nodes from the scene) to export.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spWavefrontExporter, and if this is the case, returns the object cast into spWavefrontExporter.

# Properties details

# ExportCascadedScenes

Flag to control if cascaded scenes should be included in the export (note that not all file formats support this).

    # ExportFilePath

    The main export file path. This is the main file being written to, and must always be set.

      # MaterialFilePath

      The material file path. If the path is not set, it is assumed to equal the path of the main obj file, but with the extension '.mtl' instead of '.obj'.

        # PrimaryTexCoordName

        The name of the texcoord level to use as primary level in case the file formatonly supports a single texture coordinate layer. If the primary level name is notset, the first found level will be used as primary level.

          # Methods details

          # GetClass

          Get the name of the WavefrontExporter class.

            # IsA

            Returns true if WavefrontExporter is a or is a descendant of the class named as the type parameter.

              # IsNull

              Returns true if the WavefrontExporter object is invalid.

                # RunExport

                Runs the export. Note that all required parameters must be setup before exporting.

                  # SetScene

                  The scene to export.

                    # SetSelectionSet

                    The selection set (of nodes from the scene) to export.

                      # Static methods details

                      # IsClassA

                      Returns true if the class is a or is a descendant of the class named as the type parameter.

                        # SafeCast

                        SafeCast makes sure the input object is of a class that can be cast into spWavefrontExporter, and if this is the case, returns the object cast into spWavefrontExporter.