# class ShadingSwizzlingNode

SwizzlingNode describes a node that can remap the input to the specified output.

# Properties

Property Description
AlphaComponent The component index in the input color that Alpha component will be copied from.
BlueComponent The component index in the input color that Blue component will be copied from.
GreenComponent The component index in the input color that Green component will be copied from.
RedComponent The component index in the input color that Red component will be copied from.

# Methods

Method Description
GetClass Get the name of the ShadingSwizzlingNode class.
GetDefaultParameterAlpha The default parameter values.
GetDefaultParameterBlue The default parameter values.
GetDefaultParameterGreen The default parameter values.
GetDefaultParameterRed The default parameter values.
GetInput The default node inputs.
GetParameterCount The input count.
GetParameterIsInputable Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.
GetParameterName The name of a parameter.
IsA Returns true if ShadingSwizzlingNode is a or is a descendant of the class named as the type parameter.
IsNull Returns true if the ShadingSwizzlingNode object is invalid.
SetDefaultParameter The default parameter values.
SetInput The default node inputs.

# Static methods

Method Description
IsClassA Returns true if the class is a or is a descendant of the class named as the type parameter.
SafeCast SafeCast makes sure the input object is of a class that can be cast into spShadingSwizzlingNode, and if this is the case, returns the object cast into spShadingSwizzlingNode.

# Properties details

# AlphaComponent

The component index in the input color that Alpha component will be copied from.

    # BlueComponent

    The component index in the input color that Blue component will be copied from.

      # GreenComponent

      The component index in the input color that Green component will be copied from.

        # RedComponent

        The component index in the input color that Red component will be copied from.

          # Methods details

          # GetClass

          Get the name of the ShadingSwizzlingNode class.

            # GetDefaultParameterAlpha

            The default parameter values.

              # GetDefaultParameterBlue

              The default parameter values.

                # GetDefaultParameterGreen

                The default parameter values.

                  # GetDefaultParameterRed

                  The default parameter values.

                    # GetInput

                    The default node inputs.

                      # GetParameterCount

                      The input count.

                        # GetParameterIsInputable

                        Get if the parameter is inputable. If true, a different node can be set as this parameters value. If false, the parameter can only be set manually and not through a node input.

                          # GetParameterName

                          The name of a parameter.

                            # IsA

                            Returns true if ShadingSwizzlingNode is a or is a descendant of the class named as the type parameter.

                              # IsNull

                              Returns true if the ShadingSwizzlingNode object is invalid.

                                # SetDefaultParameter

                                The default parameter values.

                                  # SetInput

                                  The default node inputs.

                                    # Static methods details

                                    # IsClassA

                                    Returns true if the class is a or is a descendant of the class named as the type parameter.

                                      # SafeCast

                                      SafeCast makes sure the input object is of a class that can be cast into spShadingSwizzlingNode, and if this is the case, returns the object cast into spShadingSwizzlingNode.